bugfixes for show cards function
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@@ -2411,7 +2411,7 @@ void gameTableImpl::showMyCards() {
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HandInterface *currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
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currentHand->getSeatsList()->front()->getMyCards(tempCardsIntArray);
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if( currentHand->getSeatsList()->front()->getMyCardsFlip() == 0 && currentHand->getCurrentRound() == 4 && currentHand->getSeatsList()->front()->getMyActiveStatus() && currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD) {
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if( currentHand->getSeatsList()->front()->getMyCardsFlip() == 0 && currentHand->getCurrentRound() == 3 && currentHand->getSeatsList()->front()->getMyActiveStatus() && currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD) {
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myStartWindow->getSession()->showMyCards();
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+1
-1
@@ -462,7 +462,7 @@ void Session::voteKick(bool doKick)
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void Session::showMyCards()
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{
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if (!myNetClient)
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return; // only act if client is running.
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return; // only act if client is running.
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myNetClient->SendShowMyCards();
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}
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+1
-1
@@ -87,7 +87,7 @@ public:
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void kickPlayer(const std::string &playerName);
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void startVoteKickPlayer(unsigned playerId);
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void voteKick(bool doKick);
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void showMyCards();
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void showMyCards();
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void selectServer(unsigned serverId);
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void setLogin(const std::string &userName, const std::string &password, bool isGuest);
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