bugfixes for show cards function

This commit is contained in:
doitux
2010-07-18 11:42:42 +00:00
parent e60b3d8d92
commit 4ed1122931
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -2411,7 +2411,7 @@ void gameTableImpl::showMyCards() {
HandInterface *currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
currentHand->getSeatsList()->front()->getMyCards(tempCardsIntArray);
if( currentHand->getSeatsList()->front()->getMyCardsFlip() == 0 && currentHand->getCurrentRound() == 4 && currentHand->getSeatsList()->front()->getMyActiveStatus() && currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD) {
if( currentHand->getSeatsList()->front()->getMyCardsFlip() == 0 && currentHand->getCurrentRound() == 3 && currentHand->getSeatsList()->front()->getMyActiveStatus() && currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD) {
myStartWindow->getSession()->showMyCards();