bugfixes for show cards function
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@@ -2411,7 +2411,7 @@ void gameTableImpl::showMyCards() {
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HandInterface *currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
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HandInterface *currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
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currentHand->getSeatsList()->front()->getMyCards(tempCardsIntArray);
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currentHand->getSeatsList()->front()->getMyCards(tempCardsIntArray);
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if( currentHand->getSeatsList()->front()->getMyCardsFlip() == 0 && currentHand->getCurrentRound() == 4 && currentHand->getSeatsList()->front()->getMyActiveStatus() && currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD) {
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if( currentHand->getSeatsList()->front()->getMyCardsFlip() == 0 && currentHand->getCurrentRound() == 3 && currentHand->getSeatsList()->front()->getMyActiveStatus() && currentHand->getSeatsList()->front()->getMyAction() != PLAYER_ACTION_FOLD) {
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myStartWindow->getSession()->showMyCards();
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myStartWindow->getSession()->showMyCards();
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