diff --git a/src/engine/local_engine/cardsvalue.cpp b/src/engine/local_engine/cardsvalue.cpp index afeea5fc..67cae5d7 100755 --- a/src/engine/local_engine/cardsvalue.cpp +++ b/src/engine/local_engine/cardsvalue.cpp @@ -641,8 +641,8 @@ vector< vector > CardsValue::calcCardsChance(GameState beRoID, int* playerC return chance; } -int** CardsValue::showdown(GameState beRoID, int** playerCards, int playerCount) { - +//int** CardsValue::showdown(GameState beRoID, int** playerCards, int playerCount) { +// // int i,j; // // int** chance = new int*[2]; @@ -657,5 +657,5 @@ int** CardsValue::showdown(GameState beRoID, int** playerCards, int playerCount) // int rand[5]; // // return chance; - -} +// +//} diff --git a/src/engine/local_engine/cardsvalue.h b/src/engine/local_engine/cardsvalue.h index fa2abb53..9006a832 100755 --- a/src/engine/local_engine/cardsvalue.h +++ b/src/engine/local_engine/cardsvalue.h @@ -41,7 +41,7 @@ public: int* intCodeToHoleCards(int); std::vector< std::vector > calcCardsChance(GameState, int*, int*); - int** showdown(GameState, int**, int); + //int** showdown(GameState, int**, int); };