Console client: Adding support for additional network packets (avatar handling). This is not specifically for use in the console, but for .NET based test cases.
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@@ -190,5 +190,20 @@ namespace pokerth_console
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Console.WriteLine("Hint: Try using a different nickname.");
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System.Environment.Exit(1);
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}
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public void AvatarBegin(uint id, uint fileSize, GameInfo.AvatarFileType type)
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{
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throw new NotImplementedException();
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}
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public void AvatarData(uint id, byte[] block)
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{
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throw new NotImplementedException();
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}
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public void AvatarEnd(uint id)
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{
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throw new NotImplementedException();
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}
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}
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}
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