Console client: Adding support for additional network packets (avatar handling). This is not specifically for use in the console, but for .NET based test cases.
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@@ -48,5 +48,8 @@ namespace pokerth_lib
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void RemovedFromGame();
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void ChatText(string name, string message);
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void Error(string message);
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void AvatarBegin(uint id, uint fileSize, GameInfo.AvatarFileType type);
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void AvatarData(uint id, byte[] block);
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void AvatarEnd(uint id);
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}
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}
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