adds activePlayerList and runningPlayerList (XVI)
This commit is contained in:
@@ -36,6 +36,12 @@ public:
|
||||
void setPlayersTurn(int theValue);
|
||||
int getPlayersTurn() const;
|
||||
|
||||
void setCurrentPlayersTurnId(unsigned theValue);
|
||||
unsigned getCurrentPlayersTurnId() const;
|
||||
|
||||
void setFirstRoundLastPlayersTurnId(unsigned theValue);
|
||||
unsigned getFirstRoundLastPlayersTurnId() const;
|
||||
|
||||
void setCurrentPlayersTurnIt(PlayerListIterator theValue);
|
||||
PlayerListIterator getCurrentPlayersTurnIt() const;
|
||||
|
||||
@@ -79,6 +85,10 @@ private:
|
||||
PlayerListIterator currentPlayersTurnIt; // iterator for runningPlayerList
|
||||
PlayerListIterator lastPlayersTurnIt; // iterator for runningPlayerList
|
||||
|
||||
unsigned currentPlayersTurnId;
|
||||
unsigned firstRoundLastPlayersTurnId;
|
||||
|
||||
|
||||
int highestSet;
|
||||
bool firstRound;
|
||||
int smallBlindPosition;
|
||||
|
||||
Reference in New Issue
Block a user