implementing first function in new log.cpp
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@@ -28,6 +28,7 @@
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#include <boost/shared_ptr.hpp>
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class guiLog;
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class Log;
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class Session;
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class gameTableImpl;
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@@ -88,109 +88,6 @@ guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(
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}
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if(SQLITE_LOG) {
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string sql;
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char *errmsg;
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// detect current time
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char curDateTime[20];
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char curDate[11];
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char curTime[9];
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time_t now = time(NULL);
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tm *z = localtime(&now);
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strftime(curDateTime,20,"%Y-%m-%d_%H.%M.%S",z);
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strftime(curDate,11,"%Y-%m-%d",z);
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strftime(curTime,9,"%H:%M:%S",z);
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string mySqliteLogFileName = boost::lexical_cast<string>(myConfig->readConfigString("LogDir").c_str());
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mySqliteLogFileName += "pokerth-log-" + boost::lexical_cast<string>(curDateTime) + ".pdb";
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// open sqlite-db
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sqlite3_open(mySqliteLogFileName.data(), &mySqliteLogDb);
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if( mySqliteLogDb != 0 ) {
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// create session table
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sql = "CREATE TABLE Session (";
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sql += "PokerTH_Version TEXT NOT NULL";
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sql += ",Date TEXT NOT NULL";
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sql += ",Time TEXT NOT NULL";
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sql += ", PRIMARY KEY(Date,Time))";
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if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
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}
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sql = "INSERT INTO Session (";
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sql += "PokerTH_Version";
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sql += ",Date";
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sql += ",Time";
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sql += ") VALUES (";
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sql += "\"" + boost::lexical_cast<string>(POKERTH_BETA_RELEASE_STRING) + "\",";
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sql += "\"" + boost::lexical_cast<string>(curDate) + "\",";
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sql += "\"" + boost::lexical_cast<string>(curTime) + "\")";
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if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
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}
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// create game table
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sql = "CREATE TABLE Game (";
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sql += "GameID INTEGER NOT NULL PRIMARY KEY";
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sql += ",Startmoney INTEGER NOT NULL";
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sql += ",StartSb INTEGER NOT NULL";
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sql += ",DealerPos INTEGER NOT NULL";
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for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + " TEXT";
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}
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sql += ",Winner_Seat INTEGER";
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sql += ")";
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if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
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}
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// create hand table
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sql = "CREATE TABLE Hand (";
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sql += "HandID INTEGER NOT NULL";
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sql += ",GameID INTEGER NOT NULL";
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sql += ",Dealer_Seat INTEGER";
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sql += ",Sb_Amount INTEGER NOT NULL";
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sql += ",Sb_Seat INTEGER NOT NULL";
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sql += ",Bb_Amount INTEGER NOT NULL";
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sql += ",Bb_Seat INTEGER NOT NULL";
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for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Cash INTEGER";
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Card_1 INTEGER";
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Card_2 INTEGER";
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Hand_text TEXT";
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Hand_int INTEGER";
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}
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for(i=1; i<=5; i++) {
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sql += ",BoardCard_" + boost::lexical_cast<std::string>(i) + " INTEGER";
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}
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sql += ",PRIMARY KEY(HandID,GameID))";
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if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
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}
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// create action table
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sql = "CREATE TABLE Action (";
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sql += "ActionID INTEGER PRIMARY KEY AUTOINCREMENT";
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sql += ",HandID INTEGER NOT NULL";
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sql += ",GameID INTEGER NOT NULL";
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sql += ",BeRo INTEGER NOT NULL";
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sql += ",Player INTEGER NOT NULL";
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sql += ",Action TEXT NOT NULL";
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sql += ",Amount INTEGER";
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sql += ")";
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if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
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}
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}
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}
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// delete old log files
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int daysUntilWaste = myConfig->readConfigInt("LogStoreDuration");
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@@ -21,6 +21,7 @@
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#include "guiwrapper.h"
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#include "session.h"
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#include "guilog.h"
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#include "log.h"
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#include "gametableimpl.h"
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#include "startwindowimpl.h"
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#include "configfile.h"
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@@ -30,12 +31,13 @@
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using namespace std;
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GuiWrapper::GuiWrapper(ConfigFile *c, startWindowImpl *s) : myGuiLog(NULL), myW(NULL), myConfig(c), myStartWindow(s)
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GuiWrapper::GuiWrapper(ConfigFile *c, startWindowImpl *s) : myGuiLog(NULL), myLog(NULL), myW(NULL), myConfig(c), myStartWindow(s)
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{
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myW = new gameTableImpl(myConfig);
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myGuiLog = new guiLog(myW, myConfig);
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myLog = new Log(myConfig);
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myW->setStartWindow(myStartWindow);
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}
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@@ -28,6 +28,7 @@ class Session;
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class gameTableImpl;
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class startWindowImpl;
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class guiLog;
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class Log;
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class ConfigFile;
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@@ -168,6 +169,7 @@ public:
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private:
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guiLog *myGuiLog;
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Log *myLog;
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gameTableImpl *myW;
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ConfigFile *myConfig;
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startWindowImpl *myStartWindow;
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