changes in logging with sqlite-db
This commit is contained in:
@@ -118,11 +118,11 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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case 1: {
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case 1: {
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tempBoardArray[0] = 36;
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tempBoardArray[0] = 32;
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tempBoardArray[1] = 21;
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tempBoardArray[1] = 8;
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tempBoardArray[2] = 50;
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tempBoardArray[2] = 7;
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tempBoardArray[3] = 15;
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tempBoardArray[3] = 48;
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tempBoardArray[4] = -1;
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tempBoardArray[4] = 21;
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myBoard->setMyCards(tempBoardArray);
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myBoard->setMyCards(tempBoardArray);
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@@ -135,8 +135,8 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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// player0
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// player0
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it = seatsList->begin();
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it = seatsList->begin();
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tempPlayerArray[0] = 0;
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tempPlayerArray[0] = 44;
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tempPlayerArray[1] = 1;
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tempPlayerArray[1] = 10;
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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@@ -148,8 +148,8 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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// player1
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// player1
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it++;
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it++;
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tempPlayerArray[0] = 47;
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tempPlayerArray[0] = 31;
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tempPlayerArray[1] = 51;
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tempPlayerArray[1] = 22;
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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@@ -174,8 +174,8 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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// player3
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// player3
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it++;
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it++;
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tempPlayerArray[0] = 36;
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tempPlayerArray[0] = 23;
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tempPlayerArray[1] = 47;
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tempPlayerArray[1] = 1;
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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@@ -187,8 +187,8 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
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// player4
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// player4
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it++;
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it++;
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tempPlayerArray[0] = 48;
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tempPlayerArray[0] = 36;
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tempPlayerArray[1] = 2;
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tempPlayerArray[1] = 45;
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[0] = tempPlayerArray[0];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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tempPlayerAndBoardArray[1] = tempPlayerArray[1];
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@@ -861,22 +861,22 @@ LocalPlayer::LocalPlayer(ConfigFile *c, BoardInterface *b, int id, unsigned uniq
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switch(myUniqueID) {
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switch(myUniqueID) {
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case 0: {
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case 0: {
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myCash=19855;
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myCash=2980;
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} break;
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} break;
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case 1: {
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case 1: {
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myCash=20750;
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myCash=2980;
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} break;
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} break;
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case 2: {
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case 2: {
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myCash=0;
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myCash=2980;
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} break;
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} break;
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case 3: {
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case 3: {
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myCash=0;
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myCash=2980;
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} break;
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} break;
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case 4: {
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case 4: {
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myCash=9395;
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myCash=2980;
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} break;
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} break;
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case 5: {
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case 5: {
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myCash=100;
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myCash=2980;
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} break;
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} break;
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case 6: {
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case 6: {
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myCash=0;
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myCash=0;
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@@ -1336,7 +1336,7 @@ void LocalPlayer::preflopEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_CHECK;
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myAction = PLAYER_ACTION_CALL;
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// raise = 20;
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// raise = 20;
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}
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}
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break;
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break;
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@@ -1356,8 +1356,8 @@ void LocalPlayer::preflopEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_RAISE;
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myAction = PLAYER_ACTION_CALL;
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raise = 20;
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// raise = 20;
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// if(mySet >= 40) {
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// if(mySet >= 40) {
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// myAction = PLAYER_ACTION_CALL;
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// myAction = PLAYER_ACTION_CALL;
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// }
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// }
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@@ -1425,7 +1425,8 @@ void LocalPlayer::preflopEngine() {
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break;
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break;
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case 5: {
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case 5: {
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// if(mySet == 0) {
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// if(mySet == 0) {
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myAction = PLAYER_ACTION_CHECK;
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myAction = PLAYER_ACTION_RAISE;
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raise = 20;
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// }
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// }
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}
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}
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break;
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break;
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@@ -1713,11 +1714,11 @@ void LocalPlayer::flopEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_BET;
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bet = 20;
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if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_CALL;
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}
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// bet = 20;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_CALL;
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// }
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} break;
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} break;
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case 2: {
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case 2: {
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// myAction = PLAYER_ACTION_BET;
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// myAction = PLAYER_ACTION_BET;
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@@ -1731,12 +1732,12 @@ void LocalPlayer::flopEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_BET;
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bet = 20;
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// raise = 20;
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if(mySet > 20) {
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myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_CALL;
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}
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// bet = 20;
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// raise = 20;
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// if(mySet > 20) {
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// myAction = PLAYER_ACTION_CALL;
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// }
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_CALL;
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// myAction = PLAYER_ACTION_CALL;
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// }
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// }
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@@ -1759,8 +1760,8 @@ void LocalPlayer::flopEngine() {
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case 3: {
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case 3: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_RAISE;
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myAction = PLAYER_ACTION_CALL;
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raise = 400;
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// raise = 400;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_CALL;
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// myAction = PLAYER_ACTION_CALL;
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// }
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// }
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@@ -1784,11 +1785,11 @@ void LocalPlayer::flopEngine() {
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case 4: {
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case 4: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_RAISE;
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myAction = PLAYER_ACTION_CHECK;
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raise = 140;
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// raise = 140;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_FOLD;
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myAction = PLAYER_ACTION_CALL;
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// }
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}
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}
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}
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break;
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break;
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case 2: {
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case 2: {
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@@ -1809,8 +1810,8 @@ void LocalPlayer::flopEngine() {
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case 5: {
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case 5: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_FOLD;
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myAction = PLAYER_ACTION_BET;
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// bet = 80;
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bet = 20;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_FOLD;
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// myAction = PLAYER_ACTION_FOLD;
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// }
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// }
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@@ -2404,11 +2405,11 @@ void LocalPlayer::turnEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_BET;
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bet = 20;
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if(currentHand->getCurrentBeRo()->getHighestSet() > 20) {
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myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_CALL;
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}
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// bet = 20;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 20) {
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// myAction = PLAYER_ACTION_CALL;
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// }
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}
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}
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break;
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break;
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case 2: {
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case 2: {
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@@ -2425,9 +2426,9 @@ void LocalPlayer::turnEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_BET;
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myAction = PLAYER_ACTION_FOLD;
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// raise = 40;
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// raise = 40;
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bet = 40;
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// bet = 40;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 100) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 100) {
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// myAction = PLAYER_ACTION_CALL;
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// myAction = PLAYER_ACTION_CALL;
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// }
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// }
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@@ -2452,10 +2453,10 @@ void LocalPlayer::turnEngine() {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_CALL;
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// bet = 10;
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// bet = 10;
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if(currentHand->getCurrentBeRo()->getHighestSet() > 500) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 500) {
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myAction = PLAYER_ACTION_RAISE;
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// myAction = PLAYER_ACTION_RAISE;
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raise = 10000;
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// raise = 10000;
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}
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// }
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}
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}
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break;
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break;
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case 2: {
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case 2: {
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@@ -2476,11 +2477,11 @@ void LocalPlayer::turnEngine() {
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case 4: {
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case 4: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_RAISE;
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myAction = PLAYER_ACTION_BET;
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raise = 120;
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bet = 120;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_CALL;
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// }
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}
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}
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}
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break;
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break;
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case 2: {
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case 2: {
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@@ -2501,7 +2502,7 @@ void LocalPlayer::turnEngine() {
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case 5: {
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case 5: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_FOLD;
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// bet = 10;
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// bet = 10;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_CALL;
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// myAction = PLAYER_ACTION_CALL;
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@@ -2837,11 +2838,11 @@ void LocalPlayer::riverEngine() {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_RAISE;
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raise = 40;
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if(currentHand->getCurrentBeRo()->getHighestSet() > 60) {
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myAction = PLAYER_ACTION_CALL;
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myAction = PLAYER_ACTION_CALL;
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}
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// raise = 40;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 60) {
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// myAction = PLAYER_ACTION_CALL;
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// }
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} break;
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} break;
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case 2: {
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case 2: {
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// myAction = PLAYER_ACTION_BET;
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// myAction = PLAYER_ACTION_BET;
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@@ -2880,7 +2881,7 @@ void LocalPlayer::riverEngine() {
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case 3: {
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case 3: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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// myAction = PLAYER_ACTION_BET;
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myAction = PLAYER_ACTION_CALL;
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// bet = 120;
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// bet = 120;
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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// myAction = PLAYER_ACTION_RAISE;
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// myAction = PLAYER_ACTION_RAISE;
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@@ -2906,12 +2907,12 @@ void LocalPlayer::riverEngine() {
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case 4: {
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case 4: {
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switch(currentHand->getMyID()) {
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switch(currentHand->getMyID()) {
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case 1: {
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case 1: {
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myAction = PLAYER_ACTION_RAISE;
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myAction = PLAYER_ACTION_BET;
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raise = 300;
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// raise = 300;
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// bet = 120;
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bet = 220;
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if(currentHand->getCurrentBeRo()->getHighestSet() > 360) {
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if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
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myAction = PLAYER_ACTION_RAISE;
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myAction = PLAYER_ACTION_CALL;
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raise = 10000;
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// raise = 10000;
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}
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}
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}
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}
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break;
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break;
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+1
-1
@@ -45,7 +45,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
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if(DEBUG_MODE) {
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if(DEBUG_MODE) {
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startSmallBlind = 10;
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startSmallBlind = 10;
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currentSmallBlind = startSmallBlind;
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currentSmallBlind = startSmallBlind;
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dealerPosition = 4;
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dealerPosition = 3;
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}
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}
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int i;
|
int i;
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||||||
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@@ -60,7 +60,7 @@ Log::Log(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), my
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myLogDir = new QDir(QString::fromUtf8(myConfig->readConfigString("LogDir").c_str()));
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myLogDir = new QDir(QString::fromUtf8(myConfig->readConfigString("LogDir").c_str()));
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QDateTime currentTime = QDateTime::currentDateTime();
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QDateTime currentTime = QDateTime::currentDateTime();
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myHtmlLogFile = new QFile(myLogDir->absolutePath()+"/pokerth-log-"+currentTime.toString("yyyy-MM-dd_hh.mm.ss")+".html");
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myHtmlLogFile = new QFile(myLogDir->absolutePath()+"/pokerth-log-"+currentTime.toString("yyyy-MM-dd_hh.mm.ss")+".html");
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mySqliteLogDb = new QSqlDatabase();
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mySqliteLogDb = new QSqlDatabase;
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//Logo-Pixmap extrahieren
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//Logo-Pixmap extrahieren
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QPixmap logoChipPixmapFile(":/gfx/logoChip3D.png");
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QPixmap logoChipPixmapFile(":/gfx/logoChip3D.png");
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@@ -84,15 +84,17 @@ Log::Log(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), my
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// lege sqlite-Datenbank
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// lege sqlite-Datenbank
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*mySqliteLogDb = QSqlDatabase::addDatabase("QSQLITE");
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*mySqliteLogDb = QSqlDatabase::addDatabase("QSQLITE");
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mySqliteLogDb->setDatabaseName(myLogDir->absolutePath()+"/pokerth-log-"+currentTime.toString("yyyy-MM-dd_hh.mm.ss")+".pdb");
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mySqliteLogDb->setDatabaseName(myLogDir->absolutePath()+"/pokerth-log-"+currentTime.toString("yyyy-MM-dd_hh.mm.ss")+".pdb");
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if(!mySqliteLogDb->open()) {
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if(mySqliteLogDb->open()) {
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QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
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}
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QSqlQuery query(*mySqliteLogDb);
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QString sql;
|
QString sql;
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QSqlQuery query;
|
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|
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// Session-Tabelle
|
// Session-Tabelle
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||||||
sql = "CREATE TABLE Session (Version TEXT,Date TEXT,Time TEXT, PRIMARY KEY(Date,Time))";
|
sql = "CREATE TABLE Session (";
|
||||||
|
sql += "Version TEXT,";
|
||||||
|
sql += "Date TEXT,";
|
||||||
|
sql += "Time TEXT,";
|
||||||
|
sql += "PRIMARY KEY(Date,Time))";
|
||||||
if(!query.exec(sql)) {
|
if(!query.exec(sql)) {
|
||||||
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
@@ -148,10 +150,11 @@ Log::Log(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), my
|
|||||||
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
|
|
||||||
query.clear();
|
} else {
|
||||||
|
|
||||||
// Datenbank schließen
|
QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
mySqliteLogDb->close();
|
|
||||||
|
}
|
||||||
|
|
||||||
//Zu alte Dateien löschen!!!
|
//Zu alte Dateien löschen!!!
|
||||||
int daysUntilWaste = myConfig->readConfigInt("LogStoreDuration");
|
int daysUntilWaste = myConfig->readConfigInt("LogStoreDuration");
|
||||||
@@ -189,7 +192,8 @@ Log::Log(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), my
|
|||||||
Log::~Log()
|
Log::~Log()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
// Datenbank schließen
|
||||||
|
mySqliteLogDb->close();
|
||||||
|
|
||||||
delete myConfig;
|
delete myConfig;
|
||||||
delete myLogDir;
|
delete myLogDir;
|
||||||
@@ -230,12 +234,10 @@ void Log::logPlayerActionMsg(QString msg, int playerID, int action, int setValue
|
|||||||
logFileStreamString = "";
|
logFileStreamString = "";
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!mySqliteLogDb->open()) {
|
if(mySqliteLogDb->isOpen()) {
|
||||||
QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
QSqlQuery query(*mySqliteLogDb);
|
||||||
QString sql;
|
QString sql;
|
||||||
QSqlQuery query;
|
|
||||||
|
|
||||||
sql = "INSERT INTO Action (HandID,GameID,BeRo,Player,Action,Amount) VALUES (";
|
sql = "INSERT INTO Action (HandID,GameID,BeRo,Player,Action,Amount) VALUES (";
|
||||||
sql += QString::number(myW->getSession()->getCurrentGame()->getCurrentHandID(),10);
|
sql += QString::number(myW->getSession()->getCurrentGame()->getCurrentHandID(),10);
|
||||||
@@ -250,10 +252,7 @@ void Log::logPlayerActionMsg(QString msg, int playerID, int action, int setValue
|
|||||||
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
|
|
||||||
query.clear();
|
}
|
||||||
|
|
||||||
mySqliteLogDb->close();
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -277,9 +276,13 @@ void Log::logNewGameHandMsg(int gameID, int handID) {
|
|||||||
QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
|
|
||||||
// bei Beginn eines Games
|
|
||||||
|
if(mySqliteLogDb->isOpen()) {
|
||||||
|
|
||||||
|
QSqlQuery query(*mySqliteLogDb);
|
||||||
QString sql;
|
QString sql;
|
||||||
QSqlQuery query;
|
|
||||||
|
// bei Beginn eines Games
|
||||||
if(handID == 1) {
|
if(handID == 1) {
|
||||||
sql = "INSERT INTO Game (GameID,Startmoney,StartSb,DealerPos";
|
sql = "INSERT INTO Game (GameID,Startmoney,StartSb,DealerPos";
|
||||||
for(i=1;i<=MAX_NUMBER_OF_PLAYERS; i++) {
|
for(i=1;i<=MAX_NUMBER_OF_PLAYERS; i++) {
|
||||||
@@ -323,9 +326,7 @@ void Log::logNewGameHandMsg(int gameID, int handID) {
|
|||||||
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
|
|
||||||
query.clear();
|
}
|
||||||
|
|
||||||
mySqliteLogDb->close();
|
|
||||||
|
|
||||||
|
|
||||||
//print cash only for active players
|
//print cash only for active players
|
||||||
@@ -466,18 +467,15 @@ void Log::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int
|
|||||||
sql += "GameID = " + QString::number(myW->getSession()->getCurrentGame()->getMyGameID(),10);
|
sql += "GameID = " + QString::number(myW->getSession()->getCurrentGame()->getMyGameID(),10);
|
||||||
|
|
||||||
if(roundID <= 3) {
|
if(roundID <= 3) {
|
||||||
if(!mySqliteLogDb->open()) {
|
if(mySqliteLogDb->isOpen()) {
|
||||||
QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
|
||||||
}
|
|
||||||
|
|
||||||
QSqlQuery query;
|
QSqlQuery query(*mySqliteLogDb);
|
||||||
if(!query.exec(sql)) {
|
if(!query.exec(sql)) {
|
||||||
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
|
|
||||||
query.clear();
|
}
|
||||||
|
|
||||||
mySqliteLogDb->close();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -524,19 +522,14 @@ void Log::logFlipHoleCardsMsg(QString playerName, int playerID, int card1, int c
|
|||||||
sql += "HandID = " + QString::number(myW->getSession()->getCurrentGame()->getCurrentHandID(),10) + " AND ";
|
sql += "HandID = " + QString::number(myW->getSession()->getCurrentGame()->getCurrentHandID(),10) + " AND ";
|
||||||
sql += "GameID = " + QString::number(myW->getSession()->getCurrentGame()->getMyGameID(),10);
|
sql += "GameID = " + QString::number(myW->getSession()->getCurrentGame()->getMyGameID(),10);
|
||||||
|
|
||||||
if(!mySqliteLogDb->open()) {
|
if(mySqliteLogDb->isOpen()) {
|
||||||
QMessageBox::critical(0, tr("ERROR"),mySqliteLogDb->lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
|
||||||
}
|
|
||||||
|
|
||||||
QSqlQuery query;
|
QSqlQuery query(*mySqliteLogDb);
|
||||||
if(!query.exec(sql)) {
|
if(!query.exec(sql)) {
|
||||||
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
QMessageBox::critical(0, tr("ERROR"),query.lastError().text().toUtf8().data(), QMessageBox::Cancel);
|
||||||
}
|
}
|
||||||
|
|
||||||
query.clear();
|
}
|
||||||
|
|
||||||
mySqliteLogDb->close();
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user