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@@ -21,6 +21,10 @@
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#define HANDINTERFACE_H
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#include "guiinterface.h"
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#include "preflopinterface.h"
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#include "flopinterface.h"
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#include "turninterface.h"
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#include "riverinterface.h"
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class HandInterface{
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public:
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@@ -29,10 +33,10 @@ public:
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virtual PlayerInterface** getPlayerArray() const =0;
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virtual BoardInterface* getBoard() const =0;
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// virtual LocalPreflop* getPreflop() const =0;
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// virtual LocalFlop* getFlop() const =0;
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// virtual LocalTurn* getTurn() const =0;
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// virtual LocalRiver* getRiver() const =0;
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virtual PreflopInterface* getPreflop() const =0;
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virtual FlopInterface* getFlop() const =0;
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virtual TurnInterface* getTurn() const =0;
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virtual RiverInterface* getRiver() const =0;
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virtual GuiInterface* getGuiInterface() const =0;
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virtual void setMyID(const int& theValue) =0;
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