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@@ -20,14 +20,28 @@
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#ifndef TURNINTERFACE_H
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#define TURNINTERFACE_H
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/**
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@author FThauer FHammer <f.thauer@web.de>
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*/
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class TurnInterface{
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public:
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TurnInterface();
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virtual ~TurnInterface();
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~TurnInterface();
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virtual void setPlayersTurn(const int& theValue) =0;
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virtual int getPlayersTurn() const =0;
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virtual void setHighestSet(const int& theValue) =0;
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virtual int getHighestSet() const=0;
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virtual void setFirstTurnRound(bool theValue) =0;
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virtual bool getFirstTurnRound() const =0;
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virtual void setSmallBlindPosition(const int& theValue) =0;
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virtual int getSmallBlindPosition() const =0;
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virtual void setSmallBlind(const int& theValue) =0;
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virtual int getSmallBlind() const =0;
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virtual void turnRun() =0;
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virtual void nextPlayer2() =0;
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};
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