More work on server selection. Currently untested.
This commit is contained in:
@@ -75,6 +75,7 @@ public:
|
||||
void SendAskKickPlayer(unsigned playerId);
|
||||
void SendVoteKick(bool doKick);
|
||||
|
||||
void SelectServer(unsigned serverId);
|
||||
ServerInfo GetServerInfo(unsigned serverId) const;
|
||||
|
||||
GameInfo GetGameInfo(unsigned gameId) const;
|
||||
@@ -153,6 +154,7 @@ protected:
|
||||
|
||||
void AddServerInfo(unsigned serverId, const ServerInfo &info);
|
||||
void ClearServerInfoMap();
|
||||
bool GetSelectedServer(unsigned &serverId) const;
|
||||
void UseServer(unsigned serverId);
|
||||
|
||||
unsigned GetGameIdByName(const std::string &name) const;
|
||||
@@ -199,6 +201,10 @@ private:
|
||||
ServerInfoMap m_serverInfoMap;
|
||||
mutable boost::mutex m_serverInfoMapMutex;
|
||||
|
||||
bool m_isServerSelected;
|
||||
unsigned m_selectedServerId;
|
||||
mutable boost::mutex m_selectServerMutex;
|
||||
|
||||
GameInfoMap m_gameInfoMap;
|
||||
mutable boost::mutex m_gameInfoMapMutex;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user