ip-check off

This commit is contained in:
Kai Philipp
2019-09-09 20:42:31 +02:00
parent 02e8c81974
commit 53602107d9
+5 -4
View File
@@ -1429,10 +1429,11 @@ ServerLobbyThread::HandleNetPacketJoinGame(boost::shared_ptr<SessionData> sessio
SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_INVALID_PASSWORD);
} else if (tmpData.gameType == GAME_TYPE_RANKING) {
if(!joinGame.spectateonly()
&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR
&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4V6
&& session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4
&& game->IsClientAddressConnected(session->GetClientAddr())) {
// && session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR
// && session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4V6
// && session->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4
// && game->IsClientAddressConnected(session->GetClientAddr())) {
){
SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_IP_BLOCKED);
}else if (!session->IsPlayerAllowedToJoinLimitRank()) {
SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_IP_BLOCKED);