From 53af719071b16ec283beec704971e24c0d3d6bf0 Mon Sep 17 00:00:00 2001 From: floty Date: Wed, 17 Dec 2008 21:50:05 +0000 Subject: [PATCH] cardsChance --- src/engine/local_engine/cardsvalue.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/engine/local_engine/cardsvalue.cpp b/src/engine/local_engine/cardsvalue.cpp index 58feb3ac..ff517973 100755 --- a/src/engine/local_engine/cardsvalue.cpp +++ b/src/engine/local_engine/cardsvalue.cpp @@ -582,8 +582,6 @@ int** CardsValue::calcCardsChance(GameState beRoID, int* playerCards, int* board cards[1] = playerCards[1]; for(i=0;i<5;i++) cards[i+2] = boardCards[i]; - - switch(beRoID) { case GAME_STATE_PREFLOP: { ArrayData* myArrayData = new ArrayData; @@ -608,8 +606,8 @@ int** CardsValue::calcCardsChance(GameState beRoID, int* playerCards, int* board } } for(i=0;i<10;i++) { - hand[i][0] = (int)(((double)hand[i][0]/(double)sum)*100.0+0.5); if(hand[i][0] > 0) hand[i][1] = 1; + hand[i][0] = (int)(((double)hand[i][0]/(double)sum)*100.0+0.5); } } break; @@ -623,8 +621,8 @@ int** CardsValue::calcCardsChance(GameState beRoID, int* playerCards, int* board } } for(i=0;i<10;i++) { - hand[i][0] = (int)(((double)hand[i][0]/(double)sum)*100.0+0.5); if(hand[i][0] > 0) hand[i][1] = 1; + hand[i][0] = (int)(((double)hand[i][0]/(double)sum)*100.0+0.5); } } break;