Fixing server announcement. Gui callback still needed.
This commit is contained in:
+1
-1
@@ -69,7 +69,7 @@ public:
|
||||
void clientCreateGame(const GameData &gameData, const std::string &name, const std::string &password);
|
||||
void clientJoinGame(unsigned gameId, const std::string &password);
|
||||
|
||||
void startNetworkServer();
|
||||
void startNetworkServer(bool dedicated);
|
||||
void sendLeaveCurrentGame();
|
||||
void sendStartEvent(bool fillUpWithCpuPlayers);
|
||||
void terminateNetworkServer();
|
||||
|
||||
Reference in New Issue
Block a user