Network: First round seems to work fine now. Pot/sets not yet displayed correctly.

This commit is contained in:
lotodore
2007-05-24 20:26:23 +00:00
parent 69ab45c902
commit 5431f0b93a
19 changed files with 233 additions and 147 deletions
+12 -10
View File
@@ -38,10 +38,10 @@ public:
virtual unsigned getMyUniqueID() const =0;
virtual PlayerType getMyType() const =0;
virtual void setMyDude(const int& theValue) =0;
virtual void setMyDude(int theValue) =0;
virtual int getMyDude() const =0;
virtual void setMyDude4(const int& theValue) =0;
virtual void setMyDude4(int theValue) =0;
virtual int getMyDude4() const =0;
virtual void setMyName(const std::string& theValue) =0;
@@ -50,17 +50,19 @@ public:
virtual void setMyAvatar(const std::string& theValue) =0;
virtual std::string getMyAvatar() const =0;
virtual void setMyCash(const int& theValue) =0;
virtual void setMyCash(int theValue) =0;
virtual int getMyCash() const =0;
virtual void setMySet(const int& theValue) =0;
virtual void setMySet(int theValue) =0;
virtual void setMySetAbsolute(int theValue) =0;
virtual void setMySetNull() =0;
virtual int getMySet() const =0;
virtual int getMyLastRelativeSet() const =0;
virtual void setMyAction(const int& theValue) =0;
virtual void setMyAction(int theValue) =0;
virtual int getMyAction() const =0;
virtual void setMyButton(const int& theValue) =0;
virtual void setMyButton(int theValue) =0;
virtual int getMyButton() const =0;
virtual void setMyActiveStatus(bool theValue) =0;
@@ -75,18 +77,18 @@ public:
virtual void setMyCardsFlip(bool theValue) =0;
virtual bool getMyCardsFlip() const =0;
virtual void setMyCardsValueInt(const int& theValue) =0;
virtual void setMyCardsValueInt(int theValue) =0;
virtual int getMyCardsValueInt() const =0;
virtual int* getMyBestHandPosition() =0;
virtual void setMyRoundStartCash(const int& theValue) =0;
virtual void setMyRoundStartCash(int theValue) =0;
virtual int getMyRoundStartCash() const =0;
virtual void setMyAverageSets(const int& theValue) =0;
virtual void setMyAverageSets(int theValue) =0;
virtual int getMyAverageSets() const =0;
virtual void setMyAggressive(const bool& theValue) =0;
virtual void setMyAggressive(bool theValue) =0;
virtual int getMyAggressive() const =0;
virtual void setSBluff ( int theValue ) =0;