skinning is basically completed now. error handling and bugfixes will follow ;-)
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@@ -81,7 +81,7 @@ void ChatTools::receiveMessage(QString playerName, QString message) {
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case 1: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
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break;
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// ingame
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case 2: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextColor()+";\">"+message+"</span>");
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case 2: tempMsg = QString("<span style=\"color:#"+myStyle->getChatLogTextColor()+";\">"+message+"</span>");
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break;
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default:;
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}
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