diff --git a/src/gui/qt/mainwindow/mainwindowimpl.cpp b/src/gui/qt/mainwindow/mainwindowimpl.cpp index 7bc8c4b1..5191edc4 100755 --- a/src/gui/qt/mainwindow/mainwindowimpl.cpp +++ b/src/gui/qt/mainwindow/mainwindowimpl.cpp @@ -766,6 +766,8 @@ void mainWindowImpl::callCreateNetworkGameDialog() { myStartNetworkGameDialog->setMaxPlayerNumber(gameData.maxNumberOfPlayers); + myStartNetworkGameDialog->setWindowTitle("Start Network Game"); + showNetworkStartDialog(); } @@ -801,6 +803,8 @@ void mainWindowImpl::callJoinNetworkGameDialog() { else { //needed for join and ready sounds - TODO //myStartNetworkGameDialog->setMaxPlayerNumber(gameData.maxNumberOfPlayers); + myStartNetworkGameDialog->setWindowTitle("Start Network Game"); + showNetworkStartDialog(); } } @@ -824,6 +828,9 @@ void mainWindowImpl::callGameLobbyDialog() { if (myGameLobbyDialog->result() == QDialog::Accepted) { + if(myGameLobbyDialog->getCurrentGameName() != "") { + myStartNetworkGameDialog->setWindowTitle(myGameLobbyDialog->getCurrentGameName()); + } showNetworkStartDialog(); } else @@ -937,7 +944,6 @@ void mainWindowImpl::initGui(int speed) void mainWindowImpl::showNetworkStartDialog() { - myStartNetworkGameDialog->setWindowTitle(myGameLobbyDialog->getCurrentGameName()); myStartNetworkGameDialog->exec(); if (myStartNetworkGameDialog->result() == QDialog::Accepted ) {