Scan new avatars for network games.
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@@ -43,6 +43,7 @@ AvatarManager::Init(const std::string &dataDir, const std::string &cacheDir)
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try
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try
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{
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{
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InternalReadDirectory(dataDir + "gfx/avatars/default/people/");
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InternalReadDirectory(dataDir + "gfx/avatars/default/people/");
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InternalReadDirectory(dataDir + "gfx/avatars/default/misc/");
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InternalReadDirectory(cacheDir);
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InternalReadDirectory(cacheDir);
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m_cacheDir = cacheDir;
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m_cacheDir = cacheDir;
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retVal = true;
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retVal = true;
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