Updated asn1c to latest git version.

This commit is contained in:
lotodore
2012-01-07 20:47:41 +00:00
parent cbcc12da42
commit 56335bc8e5
99 changed files with 359 additions and 359 deletions
+15 -15
View File
@@ -455,8 +455,8 @@ static asn_TYPE_member_t asn_MBR_raiseIntervalMode_9[] = {
},
};
static asn_TYPE_tag2member_t asn_MAP_raiseIntervalMode_tag2el_9[] = {
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* raiseEveryHands at 343 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* raiseEveryMinutes at 344 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* raiseEveryHands at 342 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 } /* raiseEveryMinutes at 343 */
};
static asn_CHOICE_specifics_t asn_SPC_raiseIntervalMode_specs_9 = {
sizeof(struct raiseIntervalMode),
@@ -695,19 +695,19 @@ static ber_tlv_tag_t asn_DEF_NetGameInfo_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_NetGameInfo_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, 0, 6 }, /* maxNumPlayers at 341 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 5, -1, 5 }, /* proposedGuiSpeed at 351 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 6, -2, 4 }, /* delayBetweenHands at 352 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 7, -3, 3 }, /* playerActionTimeout at 353 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 8, -4, 2 }, /* firstSmallBlind at 354 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 9, -5, 1 }, /* endRaiseSmallBlindValue at 355 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 10, -6, 0 }, /* startMoney at 356 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 1, 0, 1 }, /* netGameType at 336 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 4, -1, 0 }, /* endRaiseMode at 347 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 0, 0, 0 }, /* gameName at 334 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 11, 0, 0 }, /* manualBlinds at 358 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 3, 0, 0 }, /* raiseEveryHands at 343 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 3, 0, 0 } /* raiseEveryMinutes at 344 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 2, 0, 6 }, /* maxNumPlayers at 340 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 5, -1, 5 }, /* proposedGuiSpeed at 350 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 6, -2, 4 }, /* delayBetweenHands at 351 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 7, -3, 3 }, /* playerActionTimeout at 352 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 8, -4, 2 }, /* firstSmallBlind at 353 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 9, -5, 1 }, /* endRaiseSmallBlindValue at 354 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 10, -6, 0 }, /* startMoney at 355 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 1, 0, 1 }, /* netGameType at 335 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 4, -1, 0 }, /* endRaiseMode at 346 */
{ (ASN_TAG_CLASS_UNIVERSAL | (12 << 2)), 0, 0, 0 }, /* gameName at 333 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 11, 0, 0 }, /* manualBlinds at 357 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 3, 0, 0 }, /* raiseEveryHands at 342 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 3, 0, 0 } /* raiseEveryMinutes at 343 */
};
static asn_SEQUENCE_specifics_t asn_SPC_NetGameInfo_specs_1 = {
sizeof(struct NetGameInfo),