Rewriting network receive functions. This is still work in progress to make it more efficient.

This commit is contained in:
lotodore
2011-02-19 23:47:24 +00:00
parent e4679d58e7
commit 5730cd321d
20 changed files with 232 additions and 313 deletions
+126
View File
@@ -0,0 +1,126 @@
/***************************************************************************
* Copyright (C) 2011 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <net/receivebuffer.h>
#include <net/sessiondata.h>
#include <core/loghelper.h>
#include <core/pokerthexception.h>
#include <boost/swap.hpp>
using namespace std;
using boost::asio::ip::tcp;
ReceiveBuffer::ReceiveBuffer()
: recvBufUsed(0)
{
recvBuf[0] = 0;
}
void
ReceiveBuffer::StartAsyncRead(boost::shared_ptr<SessionData> session)
{
session->GetAsioSocket()->async_read_some(
boost::asio::buffer(recvBuf + recvBufUsed, RECV_BUF_SIZE - recvBufUsed),
boost::bind(
&ReceiveBuffer::HandleRead,
shared_from_this(),
session,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void
ReceiveBuffer::HandleRead(boost::shared_ptr<SessionData> session, const boost::system::error_code &error, size_t bytesRead)
{
if (error != boost::asio::error::operation_aborted) {
try {
if (!error) {
recvBufUsed += bytesRead;
ScanPackets();
ProcessPackets(session);
StartAsyncRead(session);
} else if (error == boost::asio::error::interrupted || error == boost::asio::error::try_again) {
LOG_ERROR("Session " << session->GetId() << " - recv interrupted: " << error);
StartAsyncRead(session);
} else {
LOG_ERROR("Session " << session->GetId() << " - Connection closed: " << error);
// On error: Close this session.
session->Close();
}
} catch (const exception &e) {
LOG_ERROR("Session " << session->GetId() << " - unhandled exception in HandleRead: " << e.what());
}
}
}
void
ReceiveBuffer::ScanPackets()
{
bool dataAvailable = true;
do {
boost::shared_ptr<NetPacket> tmpPacket;
// This is necessary, because we use TCP.
// Packets may be received in multiple chunks or
// several packets may be received at once.
if (recvBufUsed) {
try {
// This call will also handle the memmove stuff, i.e.
// buffering for partial packets.
tmpPacket = NetPacket::Create(recvBuf, recvBufUsed);
} catch (const exception &e) {
// Reset buffer on error.
recvBufUsed = 0;
LOG_ERROR(e.what());
}
}
if (tmpPacket) {
//cerr << "IN:" << endl << tmpPacket->ToString() << endl;
if (asn_check_constraints(&asn_DEF_PokerTHMessage, tmpPacket->GetMsg(), NULL, NULL) == 0)
receivedPackets.push_back(tmpPacket);
else
LOG_ERROR("Invalid packet: " << endl << tmpPacket->ToString());
} else
dataAvailable = false;
} while(dataAvailable);
}
void
ReceiveBuffer::ProcessPackets(boost::shared_ptr<SessionData> session)
{
while (!receivedPackets.empty()) {
boost::shared_ptr<NetPacket> p = receivedPackets.front();
receivedPackets.pop_front();
// We need to catch specific exceptions, so that they do not affect the server.
try {
session->HandlePacket(p);
} catch (const PokerTHException &e) {
LOG_ERROR("Session " << session->GetId() << " - Read handler exception: " << e.what());
// TODO add error handling, close session.
}
}
if (recvBufUsed >= RECV_BUF_SIZE) {
LOG_ERROR("Session " << session->GetId() << " - Receive buf full: " << recvBufUsed);
recvBufUsed = 0;
}
}