Rewriting network receive functions. This is still work in progress to make it more efficient.

This commit is contained in:
lotodore
2011-02-19 23:47:24 +00:00
parent e4679d58e7
commit 5730cd321d
20 changed files with 232 additions and 313 deletions
-4
View File
@@ -31,7 +31,6 @@
#include <gamedata.h>
class ReceiverHelper;
class ServerLobbyThread;
class ServerGameState;
class ServerDBInterface;
@@ -152,8 +151,6 @@ protected:
boost::asio::deadline_timer &GetStateTimer1();
boost::asio::deadline_timer &GetStateTimer2();
ReceiverHelper &GetReceiver();
const StartData &GetStartData() const;
void SetStartData(const StartData &startData);
@@ -187,7 +184,6 @@ private:
boost::shared_ptr<VoteKickData> m_voteKickData;
boost::shared_ptr<ServerLobbyThread> m_lobbyThread;
boost::shared_ptr<ReceiverHelper> m_receiver;
boost::shared_ptr<ServerDBInterface> m_database;
GuiInterface &m_gui;