Rewriting network receive functions. This is still work in progress to make it more efficient.

This commit is contained in:
lotodore
2011-02-19 23:47:24 +00:00
parent e4679d58e7
commit 5730cd321d
20 changed files with 232 additions and 313 deletions
+10 -5
View File
@@ -25,11 +25,11 @@ typedef unsigned SessionId;
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <third_party/boost/timers.hpp>
#include <string>
#include <net/socket_helper.h>
#include <net/receivebuffer.h>
#include <net/sessiondatacallback.h>
#define INVALID_SESSION 0
@@ -38,9 +38,11 @@ typedef unsigned SessionId;
struct Gsasl;
struct Gsasl_session;
class ReceiveBuffer;
class SendBuffer;
class NetPacket;
class SessionData
class SessionData : public boost::enable_shared_from_this<SessionData>
{
public:
enum State { Init, ReceivingAvatar, Established, Game, Closed };
@@ -78,12 +80,15 @@ public:
void SetClientAddr(const std::string &addr);
ReceiveBuffer &GetReceiveBuffer() {
return m_receiveBuffer;
return *m_receiveBuffer;
}
SendBuffer &GetSendBuffer() {
return *m_sendBuffer;
}
void Close() {m_callback.CloseSession(shared_from_this());}
void HandlePacket(boost::shared_ptr<NetPacket> packet) {m_callback.HandlePacket(shared_from_this(), packet);}
void ResetActivityTimer();
unsigned GetActivityTimerElapsedSec() const;
bool HasActivityNoticeBeenSent() const;
@@ -101,8 +106,8 @@ private:
unsigned m_gameId;
State m_state;
std::string m_clientAddr;
ReceiveBuffer m_receiveBuffer;
boost::shared_ptr<SendBuffer> m_sendBuffer;
boost::shared_ptr<ReceiveBuffer> m_receiveBuffer;
boost::shared_ptr<SendBuffer> m_sendBuffer;
bool m_readyFlag;
bool m_wantsLobbyMsg;
boost::timers::portable::microsec_timer m_activityTimer;