Remove reference to network session from player objects.

This commit is contained in:
lotodore committed 2011-03-10 19:26:04 +00:00
1 parent 5ab043d533
commit 5857f07309
11 files changed
+35 -47

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+3 -3
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@@ -271,8 +271,8 @@ public:
void evaluation(int, int);
void setNetSessionData(boost::shared_ptr<SessionData> session);
boost::shared_ptr<SessionData> getNetSessionData();
void setIsConnected(bool connected);
bool isConnected() const;
unsigned getActionTimeoutCounter() const;
void incrementActionTimeoutCounter();
@@ -323,7 +323,7 @@ private:
bool myWinnerState;
unsigned m_actionTimeoutCounter;
boost::shared_ptr<SessionData> myNetSessionData;
bool m_isConnected;
};
#endif