Remove reference to network session from player objects.

This commit is contained in:
lotodore
2011-03-10 19:26:04 +00:00
parent 5ab043d533
commit 5857f07309
11 changed files with 35 additions and 47 deletions
+1 -1
View File
@@ -801,7 +801,7 @@ ServerGame::RemoveDisconnectedPlayers()
|| (tmpPlayer->getMyType() == PLAYER_TYPE_COMPUTER && !IsComputerPlayerActive(tmpPlayer->getMyUniqueID()))) {
// Setting player cash to 0 will deactivate the player.
tmpPlayer->setMyCash(0);
tmpPlayer->setNetSessionData(boost::shared_ptr<SessionData>());
tmpPlayer->setIsConnected(false);
}
++i;
}
+8 -4
View File
@@ -1088,7 +1088,8 @@ ServerGameStateHand::StartNewHand(boost::shared_ptr<ServerGame> server)
while (i != end) {
// also send to inactive players, but not to disconnected players.
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
if (tmpPlayer->getNetSessionData()) {
SessionWrapper tmpSession = server->GetSessionManager().GetSessionByUniquePlayerId(tmpPlayer->getMyUniqueID());
if (tmpPlayer->isConnected() && tmpSession.sessionData) {
int cards[2];
bool errorFlag = false;
tmpPlayer->getMyCards(cards);
@@ -1097,7 +1098,7 @@ ServerGameStateHand::StartNewHand(boost::shared_ptr<ServerGame> server)
notifyCards->GetMsg()->present = PokerTHMessage_PR_handStartMessage;
HandStartMessage_t *netHandStart = &notifyCards->GetMsg()->choice.handStartMessage;
netHandStart->gameId = server->GetId();
string tmpPassword(tmpPlayer->getNetSessionData()->AuthGetPassword());
string tmpPassword(tmpSession.sessionData->AuthGetPassword());
if (tmpPassword.empty()) { // encrypt only if password is present
netHandStart->yourCards.present = yourCards_PR_plainCards;
PlainCards_t *plainCards = &netHandStart->yourCards.choice.plainCards;
@@ -1130,7 +1131,7 @@ ServerGameStateHand::StartNewHand(boost::shared_ptr<ServerGame> server)
}
if (!errorFlag) {
netHandStart->smallBlind = curGame.getCurrentHand()->getSmallBlind();
server->GetLobbyThread().GetSender().Send(tmpPlayer->getNetSessionData(), notifyCards);
server->GetLobbyThread().GetSender().Send(tmpSession.sessionData, notifyCards);
}
}
++i;
@@ -1308,6 +1309,9 @@ ServerGameStateWaitPlayerAction::TimerTimeout(const boost::system::error_code &e
boost::shared_ptr<PlayerInterface> curPlayer = curGame.getCurrentPlayer();
if (!curPlayer)
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
SessionWrapper tmpSession = server->GetSessionManager().GetSessionByUniquePlayerId(curPlayer->getMyUniqueID());
if (!tmpSession.sessionData)
throw ServerException(__FILE__, __LINE__, ERR_NET_NO_CURRENT_PLAYER, 0);
// Player did not act fast enough. Act for him.
if (curGame.getCurrentHand()->getCurrentBeRo()->getHighestSet() == curPlayer->getMySet())
@@ -1324,7 +1328,7 @@ ServerGameStateWaitPlayerAction::TimerTimeout(const boost::system::error_code &e
warning->GetMsg()->present = PokerTHMessage_PR_afkWarningMessage;
AfkWarningMessage_t *netWarning = &warning->GetMsg()->choice.afkWarningMessage;
netWarning->remainingTimeouts = SERVER_KICK_ACTION_TIMEOUT_REMAINING;
server->GetLobbyThread().GetSender().Send(curPlayer->getNetSessionData(), warning);
server->GetLobbyThread().GetSender().Send(tmpSession.sessionData, warning);
} else if (curPlayer->getActionTimeoutCounter() > SERVER_WARNING_ACTION_TIMEOUT_THRESHOLD + SERVER_KICK_ACTION_TIMEOUT_REMAINING) {
server->InternalKickPlayer(curPlayer->getMyUniqueID());
}
-1
View File
@@ -1051,7 +1051,6 @@ ServerLobbyThread::HandleNetPacketInit(SessionWrapper session, const InitMessage
boost::shared_ptr<PlayerData> tmpPlayerData(
new PlayerData(GetNextUniquePlayerId(), 0, PLAYER_TYPE_HUMAN, validGuest ? PLAYER_RIGHTS_GUEST : PLAYER_RIGHTS_NORMAL, false));
tmpPlayerData->SetName(playerName);
tmpPlayerData->SetNetSessionData(session.sessionData);
tmpPlayerData->SetAvatarMD5(avatarMD5);
// Set player data for session.