Remove reference to network session from player objects.

This commit is contained in:
lotodore
2011-03-10 19:26:04 +00:00
parent 5ab043d533
commit 5857f07309
11 changed files with 35 additions and 47 deletions
-3
View File
@@ -83,8 +83,6 @@ public:
void SetAvatarFile(const std::string &avatarFile);
MD5Buf GetAvatarMD5() const;
void SetAvatarMD5(const MD5Buf &avatarMD5);
boost::shared_ptr<SessionData> GetNetSessionData() const;
void SetNetSessionData(boost::shared_ptr<SessionData> session);
boost::shared_ptr<AvatarFile> GetNetAvatarFile() const;
void SetNetAvatarFile(boost::shared_ptr<AvatarFile> AvatarFile);
PlayerType GetType() const;
@@ -112,7 +110,6 @@ private:
PlayerType m_type;
PlayerRights m_rights;
bool m_isGameAdmin;
boost::shared_ptr<SessionData> m_netSessionData;
boost::shared_ptr<AvatarFile> m_netAvatarFile;
mutable boost::mutex m_dataMutex;