Fixed byte order conversion for blind lists.

This commit is contained in:
lotodore
2007-10-09 22:47:20 +00:00
parent 67b3d8fb6c
commit 5aa08d03fb
+1 -1
View File
@@ -532,7 +532,7 @@ void GetGameInfoData(const GameInfoData *inData, GameData &outData)
const u_int16_t *manualBlindsPtr = (const u_int16_t *)((const char *)inData + sizeof(GameInfoData));
for (u_int16_t i = 0; i < numManualBlinds; i++)
{
outData.manualBlindsList.push_back(*manualBlindsPtr);
outData.manualBlindsList.push_back(ntohs(*manualBlindsPtr));
++manualBlindsPtr;
}
}