Fixed byte order conversion for blind lists.
This commit is contained in:
@@ -532,7 +532,7 @@ void GetGameInfoData(const GameInfoData *inData, GameData &outData)
|
|||||||
const u_int16_t *manualBlindsPtr = (const u_int16_t *)((const char *)inData + sizeof(GameInfoData));
|
const u_int16_t *manualBlindsPtr = (const u_int16_t *)((const char *)inData + sizeof(GameInfoData));
|
||||||
for (u_int16_t i = 0; i < numManualBlinds; i++)
|
for (u_int16_t i = 0; i < numManualBlinds; i++)
|
||||||
{
|
{
|
||||||
outData.manualBlindsList.push_back(*manualBlindsPtr);
|
outData.manualBlindsList.push_back(ntohs(*manualBlindsPtr));
|
||||||
++manualBlindsPtr;
|
++manualBlindsPtr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user