fixes: "Sorting column of game list in the lobby is not persistent" --> http://www.pokerth.net/mantis/view.php?id=8

This commit is contained in:
doitux
2009-01-11 22:36:43 +00:00
parent 1e42a9e211
commit 5abd134cb3
2 changed files with 35 additions and 4 deletions
@@ -52,6 +52,7 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
connect( pushButton_Leave, SIGNAL( clicked() ), this, SLOT( leaveGame() ) );
connect( treeWidget_GameList, SIGNAL( currentItemChanged ( QTreeWidgetItem*, QTreeWidgetItem*) ), this, SLOT( gameSelected(QTreeWidgetItem*, QTreeWidgetItem*) ) );
connect( treeWidget_GameList, SIGNAL( itemDoubleClicked (QTreeWidgetItem*, int) ), this, SLOT( joinGame() ) );
connect( treeWidget_GameList->header(), SIGNAL( sortIndicatorChanged ( int , Qt::SortOrder )), this, SLOT( writeDialogSettings() ) );
connect( treeWidget_connectedPlayers, SIGNAL( currentItemChanged ( QTreeWidgetItem*, QTreeWidgetItem*) ), this, SLOT( playerSelected(QTreeWidgetItem*, QTreeWidgetItem*) ) );
connect( lineEdit_ChatInput, SIGNAL( returnPressed () ), myChat, SLOT( sendMessage() ) );
connect( lineEdit_ChatInput, SIGNAL( textChanged (QString) ), myChat, SLOT( checkInputLength(QString) ) );
@@ -77,7 +78,6 @@ void gameLobbyDialogImpl::exec()
waitStartGameMsgBoxTimer->stop();
waitStartGameMsgBox->hide();
}
@@ -286,6 +286,7 @@ void gameLobbyDialogImpl::addGame(unsigned gameId)
QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_GameList, 0);
updateGameItem(item, gameId);
}
void gameLobbyDialogImpl::updateGameMode(unsigned gameId, int /*newMode*/)
@@ -453,6 +454,9 @@ void gameLobbyDialogImpl::clearDialog()
label_openGamesCounter->setText("| "+tr("running games: %1").arg(0));
label_runningGamesCounter->setText("| "+tr("open games: %1").arg(0));
QSettings settings("PokerTHGbR", "PokerTH");
treeWidget_GameList->sortItems ( settings.value("InternetGameLobby/GameListSortingSection", 0).toInt(), (Qt::SortOrder)settings.value("InternetGameLobby/GameListSortingOrder", Qt::AscendingOrder).toInt() );
}
void gameLobbyDialogImpl::checkPlayerQuantity() {
@@ -773,7 +777,33 @@ void gameLobbyDialogImpl::joinAnyGameButtonRefresh() {
void gameLobbyDialogImpl::reject()
{
writeDialogSettings();
myStartWindow->show();
QDialog::reject();
}
void gameLobbyDialogImpl::closeEvent(QCloseEvent *event)
{
writeDialogSettings();
event->accept();
}
void gameLobbyDialogImpl::writeDialogSettings()
{
QSettings settings("PokerTHGbR", "PokerTH");
settings.beginGroup("InternetGameLobby");
QHeaderView *header = treeWidget_GameList->header();
settings.setValue("GameListSortingSection", header->sortIndicatorSection());
settings.setValue("GameListSortingOrder", header->sortIndicatorOrder());
settings.endGroup();
}
void gameLobbyDialogImpl::readDialogSettings()
{
QSettings settings("PokerTHGbR", "PokerTH");
}
@@ -102,9 +102,10 @@ public slots:
void showWaitStartGameMsgBox();
void joinAnyGameButtonRefresh();
void reject();
void reject();
void closeEvent(QCloseEvent *event);
void writeDialogSettings();
void readDialogSettings();
private:
gameTableImpl* myW;