setPlayerAvatar introduced

This commit is contained in:
doitux
2007-11-01 00:28:32 +00:00
parent a3c9390bfe
commit 5abe109e87
8 changed files with 37 additions and 27 deletions
@@ -406,34 +406,11 @@ void gameLobbyDialogImpl::clearDialog()
myPlayerId = 0;
hideShowGameDescription(FALSE);
/*
QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_GameList, 0);
item->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item1 = new QTreeWidgetItem(treeWidget_GameList, 0);
item1->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item2 = new QTreeWidgetItem(treeWidget_GameList, 0);
item2->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item3 = new QTreeWidgetItem(treeWidget_GameList, 0);
item3->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item4 = new QTreeWidgetItem(treeWidget_GameList, 0);
item4->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item5 = new QTreeWidgetItem(treeWidget_GameList, 0);
item5->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item6 = new QTreeWidgetItem(treeWidget_GameList, 0);
item6->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item7 = new QTreeWidgetItem(treeWidget_GameList, 0);
item7->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item8 = new QTreeWidgetItem(treeWidget_GameList, 0);
item8->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item9 = new QTreeWidgetItem(treeWidget_GameList, 0);
item9->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item10 = new QTreeWidgetItem(treeWidget_GameList, 0);
item10->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item11 = new QTreeWidgetItem(treeWidget_GameList, 0);
item11->setData(0, Qt::DisplayRole, "lololol");
QTreeWidgetItem *item12 = new QTreeWidgetItem(treeWidget_GameList, 0);
item12->setData(0, Qt::DisplayRole, "lololol");*/
label_nickListCounter->setText("| "+tr("players in chat: %1").arg(0));
label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0));
label_openGamesCounter->setText("| "+tr("running games: %1").arg(0));
label_runningGamesCounter->setText("| "+tr("open games: %1").arg(0));
}
void gameLobbyDialogImpl::checkPlayerQuantity() {