setPlayerAvatar introduced
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@@ -406,34 +406,11 @@ void gameLobbyDialogImpl::clearDialog()
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myPlayerId = 0;
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hideShowGameDescription(FALSE);
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/*
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QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget_GameList, 0);
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item->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item1 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item1->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item2 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item2->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item3 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item3->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item4 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item4->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item5 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item5->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item6 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item6->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item7 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item7->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item8 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item8->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item9 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item9->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item10 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item10->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item11 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item11->setData(0, Qt::DisplayRole, "lololol");
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QTreeWidgetItem *item12 = new QTreeWidgetItem(treeWidget_GameList, 0);
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item12->setData(0, Qt::DisplayRole, "lololol");*/
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label_nickListCounter->setText("| "+tr("players in chat: %1").arg(0));
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label_connectedPlayersCounter->setText(tr("connected players: %1").arg(0));
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label_openGamesCounter->setText("| "+tr("running games: %1").arg(0));
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label_runningGamesCounter->setText("| "+tr("open games: %1").arg(0));
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}
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void gameLobbyDialogImpl::checkPlayerQuantity() {
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