Winning a game is now logged.
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@@ -94,6 +94,7 @@ public:
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void logPlayerWinsMsg(int playerID, int pot);
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void logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1);
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void logFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt = -1, std::string showHas = "shows");
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void logPlayerWinGame(std::string playerName, int gameID);
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void SignalNetClientConnect(int actionID);
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void SignalNetClientGameInfo(int actionID);
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