From 5be4818731a0de73f868ffe4ff0a8c9ab4f0eada Mon Sep 17 00:00:00 2001 From: lotodore Date: Sat, 25 Sep 2010 09:07:23 +0000 Subject: [PATCH] Removing superfluous code. --- src/net/common/servergamestate.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index d9067faa..d7088d6c 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -506,9 +506,6 @@ ServerGameStateInit::TimerAdminTimeout(const boost::system::error_code &ec, boos void ServerGameStateInit::SendStartEvent(ServerGame &server, bool fillWithComputerPlayers) { - // Fill up with computer players. - server.ResetComputerPlayerList(); - if (fillWithComputerPlayers) { int remainingSlots = server.GetGameData().maxNumberOfPlayers - server.GetCurNumberOfPlayers();