diff --git a/src/gui/qt/gametable.ui b/src/gui/qt/gametable.ui
index 24d7b2f0..ac657c03 100644
--- a/src/gui/qt/gametable.ui
+++ b/src/gui/qt/gametable.ui
@@ -2976,7 +2976,7 @@
0
0
1000
- 28
+ 22
diff --git a/src/gui/qt/gametable/gametableimpl.cpp b/src/gui/qt/gametable/gametableimpl.cpp
index 89280d19..b4f8cc7a 100755
--- a/src/gui/qt/gametable/gametableimpl.cpp
+++ b/src/gui/qt/gametable/gametableimpl.cpp
@@ -527,7 +527,7 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
connect( actionShowHideHelp, SIGNAL( triggered() ), this, SLOT( switchHelpWindow() ) );
connect( actionShowHideLog, SIGNAL( triggered() ), this, SLOT( switchLogWindow() ) );
connect( actionShowHideAway, SIGNAL( triggered() ), this, SLOT( switchAwayWindow() ) );
-
+ connect( actionShowHideChance, SIGNAL( triggered() ), this, SLOT( switchChanceWindow() ) );
connect( pushButton_BetRaise, SIGNAL( clicked(bool) ), this, SLOT( pushButtonBetRaiseClicked(bool) ) );
connect( pushButton_Fold, SIGNAL( clicked(bool) ), this, SLOT( pushButtonFoldClicked(bool) ) );
@@ -2783,6 +2783,21 @@ void gameTableImpl::switchAwayWindow() {
}
}
+void gameTableImpl::switchChanceWindow() {
+
+ int tab = 2;
+ if (groupBox_RightToolBox->isHidden()) {
+ tabWidget_Right->setCurrentIndex(tab);
+ groupBox_RightToolBox->show();
+ } else {
+ if (tabWidget_Right->currentIndex() == tab) {
+ groupBox_RightToolBox->hide();
+ } else {
+ tabWidget_Right->setCurrentIndex(tab);
+ }
+ }
+}
+
void gameTableImpl::switchFullscreen() {
if (this->isFullScreen()) {
diff --git a/src/gui/qt/gametable/gametableimpl.h b/src/gui/qt/gametable/gametableimpl.h
index c9e7ba5c..f2fc9e78 100755
--- a/src/gui/qt/gametable/gametableimpl.h
+++ b/src/gui/qt/gametable/gametableimpl.h
@@ -256,6 +256,7 @@ public slots:
void switchHelpWindow();
void switchLogWindow();
void switchAwayWindow();
+ void switchChanceWindow();
void switchFullscreen();
void sendChatMessage();