bugfix
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@@ -1379,7 +1379,7 @@ ServerLobbyThread::HandleNetPacketCreateGame(boost::shared_ptr<SessionData> sess
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SendJoinGameFailed(session, gameId, NTF_NET_JOIN_GUEST_FORBIDDEN);
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SendJoinGameFailed(session, gameId, NTF_NET_JOIN_GUEST_FORBIDDEN);
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} else if (!ServerGame::CheckSettings(tmpData, password, GetServerMode())) {
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} else if (!ServerGame::CheckSettings(tmpData, password, GetServerMode())) {
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SendJoinGameFailed(session, gameId, NTF_NET_JOIN_INVALID_SETTINGS);
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SendJoinGameFailed(session, gameId, NTF_NET_JOIN_INVALID_SETTINGS);
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} else if (!session->GetPlayerData()->IsPlayerAllowedToJoinCreateLimitRank(m_serverConfig.readConfigString("ServerLimitRankNum"), m_serverConfig.readConfigString("ServerLimitRankPeriod")))
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} else if (!session->GetPlayerData()->IsPlayerAllowedToJoinCreateLimitRank(m_serverConfig.readConfigString("ServerLimitRankNum"), m_serverConfig.readConfigString("ServerLimitRankPeriod"))
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// @TODO: uncomment in productive
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// @TODO: uncomment in productive
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/*&& tmpData.gameType != GAME_TYPE_RANKING*/ ) {
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/*&& tmpData.gameType != GAME_TYPE_RANKING*/ ) {
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LOG_ERROR("not allowed due to ranklimit");
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LOG_ERROR("not allowed due to ranklimit");
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+1
-1
@@ -252,7 +252,7 @@ PlayerData::SetPlayerLastGames(std::vector<long> last_games)
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{
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{
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boost::mutex::scoped_lock lock(m_dataMutex);
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boost::mutex::scoped_lock lock(m_dataMutex);
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m_last_games.clear();
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m_last_games.clear();
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//m_last_games = last_games;
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m_last_games = last_games;
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}
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}
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void
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void
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