Went over netpacket.cpp - additional checks, check function in base class. More restrictive concerning size of packets.

This commit is contained in:
lotodore
2007-07-29 23:45:10 +00:00
parent 212dbd3b9a
commit 5d13dd7803
5 changed files with 233 additions and 265 deletions
+4
View File
@@ -20,8 +20,12 @@
#ifndef GAME_DEFS_H
#define GAME_DEFS_H
#define MIN_NUMBER_OF_PLAYERS 2
#define MAX_NUMBER_OF_PLAYERS 7
#define MIN_GUI_SPEED 1
#define MAX_GUI_SPEED 11
enum GameState {
GAME_STATE_PREFLOP = 0,
GAME_STATE_FLOP,