Went over netpacket.cpp - additional checks, check function in base class. More restrictive concerning size of packets.
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@@ -40,6 +40,7 @@
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#define ERR_SOCK_CONN_EXISTS 17
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#define ERR_SOCK_INVALID_PACKET 18
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#define ERR_SOCK_INVALID_STATE 19
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#define ERR_SOCK_INVALID_TYPE 20
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// The following errors are game errors.
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#define ERR_NET_VERSION_NOT_SUPPORTED 101
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#define ERR_NET_SERVER_FULL 102
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