bugfix
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@@ -929,14 +929,14 @@ void gameTableImpl::refreshAction(int playerID, int playerAction) {
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if (playerAction == 1) { // FOLD
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if (playerAction == 1) { // FOLD
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if (playerID == 0 /*&& !myConfig->readConfigInt("AntiPeekMode")*/) {
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if (playerID == 0) {
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holeCardsArray[0][0]->startFadeOut(10);
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holeCardsArray[0][0]->startFadeOut(10);
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holeCardsArray[0][1]->startFadeOut(10);
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holeCardsArray[0][1]->startFadeOut(10);
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}/*
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}
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else {
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else {
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holeCardsArray[playerID][0]->setPixmap(onePix, FALSE);
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holeCardsArray[playerID][0]->setPixmap(onePix, FALSE);
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holeCardsArray[playerID][1]->setPixmap(onePix, FALSE);
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holeCardsArray[playerID][1]->setPixmap(onePix, FALSE);
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}*/
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}
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}
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}
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}
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}
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}
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}
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