From 5f09f4b9bd9e933a4007d33f5046493a794e4fd4 Mon Sep 17 00:00:00 2001 From: doitux Date: Wed, 4 Aug 2010 21:11:47 +0000 Subject: [PATCH] small fixes for last action --- src/gui/qt/gamelobbydialog.ui | 387 ++++++++---------- .../gamelobbydialog/gamelobbydialogimpl.cpp | 2 - 2 files changed, 176 insertions(+), 213 deletions(-) diff --git a/src/gui/qt/gamelobbydialog.ui b/src/gui/qt/gamelobbydialog.ui index 17298bb4..d04b1f11 100644 --- a/src/gui/qt/gamelobbydialog.ui +++ b/src/gui/qt/gamelobbydialog.ui @@ -426,7 +426,7 @@ p, li { white-space: pre-wrap; } - 1 + -1 2 @@ -435,241 +435,206 @@ p, li { white-space: pre-wrap; } 4 - + + + Game type: + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + true + + + + + - - - Game type: + + + + 16 + 16 + + + + + 16 + 16 + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - true - - - - - - - 16 - 16 - - - - - 16 - 16 - - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - - - - - - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter - - - - + + + + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter + + - - - Qt::Horizontal + + + Start Cash: + + + Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing + + + true + + + + + + + QLabel { color:rgb(0, 0, 255); } + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - - - Start Cash: - - - Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing - - - true - - - - - - - QLabel { color:rgb(0, 0, 255); } - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - - + + + First small blind: + + + Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing + + + true + + + + + + + QLabel { color:rgb(0, 0, 255); } + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop + + - - - - - First small blind: - - - Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing - - - true - - - - - - - QLabel { color:rgb(0, 0, 255); } - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - - + + + Blinds raise interval: + + + Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing + + + true + + + + + + + QLabel { color:rgb(0, 0, 255); } + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop + + + true + + - - - - - Blinds raise interval: - - - Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing - - - true - - - - - - - QLabel { color:rgb(0, 0, 255); } - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - true - - - - + + + Blinds raise mode: + + + Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing + + + true + + + + + + + QLabel { color:rgb(0, 0, 255); } + + + + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop + + + true + + - - - - - Blinds raise mode: - - - Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing - - - true - - - - - - - QLabel { color:rgb(0, 0, 255); } - - - - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - true - - - - + + + Manual blinds list: + + + Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing + + + true + + + + + + + QLabel { color:rgb(0, 0, 255); } + + + + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop + + + true + + - - - - - Manual blinds list: - - - Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing - - - true - - - - - - - QLabel { color:rgb(0, 0, 255); } - - - - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - true - - - - + + + Timeout for player action (sec): + + + Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing + + + true + + - - - - - - Timeout for player action (sec): - - - Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing - - - true - - - - - - - QLabel { color:rgb(0, 0, 255); } - - - Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - - - true - - - - + + + + QLabel { color:rgb(0, 0, 255); } + + + Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop + + + true + + diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index e78757bf..0ab16424 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -1141,7 +1141,6 @@ void gameLobbyDialogImpl::showGameDescription(bool show) { label_gameDesc5->show(); label_gameDesc6->show(); label_gameDesc7->show(); - line->show(); } else { label_gameType->hide(); @@ -1151,7 +1150,6 @@ void gameLobbyDialogImpl::showGameDescription(bool show) { label_gameDesc5->hide(); label_gameDesc6->hide(); label_gameDesc7->hide(); - line->hide(); } }