Fixed some compiler warnings.
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@@ -180,7 +180,7 @@ void gameLobbyDialogImpl::refresh(int actionID) {
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}
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}
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void gameLobbyDialogImpl::removedFromGame(int reason)
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void gameLobbyDialogImpl::removedFromGame(int /*reason*/)
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{
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inGame = false;
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isAdmin = false;
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