servermessages via id implemented
This commit is contained in:
@@ -146,6 +146,7 @@ void ServerGuiWrapper::SignalNetClientGameStart(boost::shared_ptr<Game> game) {
|
||||
void ServerGuiWrapper::SignalNetClientGameChatMsg(const string &playerName, const string &msg) { if (myClientcb) myClientcb->SignalNetClientGameChatMsg(playerName, msg); }
|
||||
void ServerGuiWrapper::SignalNetClientLobbyChatMsg(const string &playerName, const string &msg) { if (myClientcb) myClientcb->SignalNetClientLobbyChatMsg(playerName, msg); }
|
||||
void ServerGuiWrapper::SignalNetClientMsgBox(const string &msg) { if (myClientcb) myClientcb->SignalNetClientMsgBox(msg); }
|
||||
void ServerGuiWrapper::SignalNetClientMsgBox(unsigned msgId) { if (myClientcb) myClientcb->SignalNetClientMsgBox(msgId); }
|
||||
void ServerGuiWrapper::SignalNetClientWaitDialog() { if (myClientcb) myClientcb->SignalNetClientWaitDialog(); }
|
||||
void ServerGuiWrapper::SignalNetClientWarningAutoFoldInRankingGame(unsigned remainingAutoFolds) { if (myClientcb) myClientcb->SignalNetClientWarningAutoFoldInRankingGame(remainingAutoFolds); }
|
||||
|
||||
|
||||
@@ -148,6 +148,7 @@ public:
|
||||
void SignalIrcPlayerLeft(const std::string &nickName);
|
||||
void SignalIrcChatMsg(const std::string &nickName, const std::string &msg);
|
||||
void SignalNetClientMsgBox(const std::string &msg);
|
||||
void SignalNetClientMsgBox(unsigned msgId);
|
||||
void SignalIrcError(int errorCode);
|
||||
void SignalIrcServerError(int errorCode);
|
||||
void SignalLobbyPlayerJoined(unsigned playerId, const std::string &nickName);
|
||||
|
||||
Reference in New Issue
Block a user