servermessages via id implemented

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doitux committed 2011-01-10 21:40:48 +00:00
1 parent a2df4b2655
commit 6028ae57b7
8 files changed
+35 -3

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@@ -132,6 +132,8 @@ public:
void SignalNetClientGameChatMsg(const std::string &playerName, const std::string &msg);
void SignalNetClientLobbyChatMsg(const std::string &playerName, const std::string &msg);
void SignalNetClientMsgBox(const std::string &msg);
void SignalNetClientMsgBox(unsigned msgId);
void SignalNetClientWaitDialog();
void SignalNetClientWarningAutoFoldInRankingGame(unsigned remainingAutoFolds);