servermessages via id implemented

This commit is contained in:
doitux
2011-01-10 21:40:48 +00:00
parent a2df4b2655
commit 6028ae57b7
8 changed files with 35 additions and 3 deletions
+2
View File
@@ -132,6 +132,8 @@ public:
void SignalNetClientGameChatMsg(const std::string &playerName, const std::string &msg);
void SignalNetClientLobbyChatMsg(const std::string &playerName, const std::string &msg);
void SignalNetClientMsgBox(const std::string &msg);
void SignalNetClientMsgBox(unsigned msgId);
void SignalNetClientWaitDialog();
void SignalNetClientWarningAutoFoldInRankingGame(unsigned remainingAutoFolds);