servermessages via id implemented

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doitux committed 2011-01-10 21:40:48 +00:00
1 parent a2df4b2655
commit 6028ae57b7
8 files changed
+35 -3

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@@ -59,6 +59,7 @@ public:
virtual void SignalNetClientGameChatMsg(const std::string &playerName, const std::string &msg) = 0;
virtual void SignalNetClientLobbyChatMsg(const std::string &playerName, const std::string &msg) = 0;
virtual void SignalNetClientMsgBox(const std::string &msg) = 0;
virtual void SignalNetClientMsgBox(unsigned msgId) = 0;
virtual void SignalNetClientWaitDialog() = 0;
virtual void SignalNetClientWarningAutoFoldInRankingGame(unsigned remainingAutoFolds) = 0;