Preparing new send engine.

This commit is contained in:
lotodore
2009-01-07 19:37:05 +00:00
parent d077e89257
commit 606158c4f0
11 changed files with 116 additions and 25 deletions
+26
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@@ -0,0 +1,26 @@
/***************************************************************************
* Copyright (C) 2009 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <net/senderinterface.h>
SenderInterface::~SenderInterface()
{
}
+19 -1
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@@ -1,5 +1,5 @@
/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* Copyright (C) 2007-2009 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
@@ -44,6 +44,24 @@ SenderThread::~SenderThread()
{
}
void
SenderThread::Start()
{
Run();
}
void
SenderThread::SignalStop()
{
SignalTermination();
}
void
SenderThread::WaitStop()
{
Join(SENDER_THREAD_TERMINATE_TIMEOUT);
}
void
SenderThread::Send(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet)
{
+1 -1
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@@ -772,7 +772,7 @@ ServerGameThread::SetStateTimerFlag(unsigned flag)
m_stateTimerFlag = flag;
}
SenderThread &
SenderInterface &
ServerGameThread::GetSender()
{
return GetLobbyThread().GetSender();
+4 -5
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@@ -344,7 +344,7 @@ ServerLobbyThread::GetNextGameId()
void
ServerLobbyThread::Main()
{
GetSender().Run();
GetSender().Start();
try
{
@@ -379,9 +379,8 @@ ServerLobbyThread::Main()
TerminateGames();
GetSender().SignalTermination();
GetSender().Join(SENDER_THREAD_TERMINATE_TIMEOUT);
GetSender().SignalStop();
GetSender().WaitStop();
CleanupConnectQueue();
}
@@ -1291,7 +1290,7 @@ ServerLobbyThread::GetCallback()
return m_gui;
}
SenderThread &
SenderInterface &
ServerLobbyThread::GetSender()
{
assert(m_sender.get());
+5 -5
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@@ -1,5 +1,5 @@
/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* Copyright (C) 2007-2009 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
@@ -18,7 +18,7 @@
***************************************************************************/
#include <net/sessionmanager.h>
#include <net/senderthread.h>
#include <net/senderinterface.h>
#include <net/serverexception.h>
#include <net/socket_msg.h>
@@ -357,7 +357,7 @@ SessionManager::GetRawSessionCount()
}
void
SessionManager::SendToAllSessions(SenderThread &sender, boost::shared_ptr<NetPacket> packet, SessionData::State state)
SessionManager::SendToAllSessions(SenderInterface &sender, boost::shared_ptr<NetPacket> packet, SessionData::State state)
{
boost::recursive_mutex::scoped_lock lock(m_sessionMapMutex);
@@ -377,7 +377,7 @@ SessionManager::SendToAllSessions(SenderThread &sender, boost::shared_ptr<NetPac
}
void
SessionManager::SendLobbyMsgToAllSessions(SenderThread &sender, boost::shared_ptr<NetPacket> packet, SessionData::State state)
SessionManager::SendLobbyMsgToAllSessions(SenderInterface &sender, boost::shared_ptr<NetPacket> packet, SessionData::State state)
{
boost::recursive_mutex::scoped_lock lock(m_sessionMapMutex);
@@ -397,7 +397,7 @@ SessionManager::SendLobbyMsgToAllSessions(SenderThread &sender, boost::shared_pt
}
void
SessionManager::SendToAllButOneSessions(SenderThread &sender, boost::shared_ptr<NetPacket> packet, SessionId except, SessionData::State state)
SessionManager::SendToAllButOneSessions(SenderInterface &sender, boost::shared_ptr<NetPacket> packet, SessionId except, SessionData::State state)
{
boost::recursive_mutex::scoped_lock lock(m_sessionMapMutex);