next steps serverlist gui (doubleclick item will connect to server)

This commit is contained in:
doitux
2009-04-05 20:23:45 +00:00
parent ef91702d66
commit 607000dd91
3 changed files with 18 additions and 6 deletions
+9 -3
View File
@@ -5,16 +5,22 @@
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
<width>289</width>
<height>241</height>
</rect>
</property>
<property name="windowTitle" >
<string>Dialog</string>
<string>Internet-Game Serverlist</string>
</property>
<layout class="QGridLayout" name="gridLayout" >
<item row="0" column="0" >
<widget class="QTreeWidget" name="treeWidget_serverList" >
<property name="alternatingRowColors" >
<bool>true</bool>
</property>
<property name="rootIsDecorated" >
<bool>false</bool>
</property>
<column>
<property name="text" >
<string>Servername</string>
@@ -20,6 +20,7 @@
#include "serverlistdialogimpl.h"
#include "configfile.h"
#include "startwindowimpl.h"
#include "connecttoserverdialogimpl.h"
#include "serverdata.h"
#include "session.h"
@@ -32,10 +33,10 @@ serverListDialogImpl::serverListDialogImpl(startWindowImpl *sw, QMainWindow *par
#endif
setupUi(this);
connect( treeWidget_serverList, SIGNAL( itemDoubleClicked ( QTreeWidgetItem*, int) ), this, SLOT( connectToServer() ));
connect( buttonBox, SIGNAL( accepted() ), this, SLOT( connectToServer() ));
connect( buttonBox, SIGNAL( rejected() ), this, SLOT( closeNetworkClient() ));
connect( this, SIGNAL( rejected() ), this, SLOT( closeNetworkClient() ));
}
void serverListDialogImpl::exec() {
@@ -55,6 +56,8 @@ void serverListDialogImpl::addServerItem(unsigned serverId)
item->setData(0, Qt::DisplayRole, QString::fromUtf8(info.name.c_str()));
item->setData(0, Qt::UserRole, serverId);
item->setData(1, Qt::DisplayRole, QString::fromUtf8(info.country.c_str()));
treeWidget_serverList->resizeColumnToContents(0);
}
void serverListDialogImpl::connectToServer()
@@ -63,9 +66,11 @@ void serverListDialogImpl::connectToServer()
if (item) {
mySw->getSession()->selectServer(item->data(0, Qt::UserRole).toUInt());
}
this->hide();
}
void serverListDialogImpl::closeNetworkClient() {
mySw->getSession()->terminateNetworkClient();
mySw->getMyConnectToServerDialog()->reject();
}
+2 -1
View File
@@ -52,7 +52,8 @@ public:
void setSession(boost::shared_ptr<Session> session) { mySession = session; }
boost::shared_ptr<Session> getSession() { assert(mySession.get()); return mySession; }
boost::shared_ptr< GuiInterface > getMyServerGuiInterface() const { return myServerGuiInterface; }
connectToServerDialogImpl* getMyConnectToServerDialog() const { return myConnectToServerDialog; }
signals:
void signalShowClientDialog();