Console client: Show flop/turn/river cards.
This commit is contained in:
@@ -24,36 +24,6 @@ using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.IO;
|
||||
|
||||
/*
|
||||
struct GCC_PACKED GameInfoData
|
||||
{
|
||||
u_int16_t maxNumberOfPlayers;
|
||||
u_int16_t raiseIntervalMode;
|
||||
u_int16_t raiseSmallBlindInterval;
|
||||
u_int16_t raiseMode;
|
||||
u_int16_t endRaiseMode;
|
||||
u_int16_t numberOfManualBlinds;
|
||||
u_int16_t proposedGuiSpeed;
|
||||
u_int16_t playerActionTimeout;
|
||||
u_int32_t firstSmallBlind;
|
||||
u_int32_t endRaiseSmallBlindValue;
|
||||
u_int32_t startMoney;
|
||||
};
|
||||
*/
|
||||
|
||||
/*
|
||||
struct GCC_PACKED NetPacketGameListNewData
|
||||
{
|
||||
NetPacketHeader head;
|
||||
u_int32_t gameId;
|
||||
u_int32_t adminPlayerId;
|
||||
u_int16_t gameMode;
|
||||
u_int16_t gameNameLength;
|
||||
u_int16_t curNumberOfPlayers;
|
||||
u_int16_t gameFlags;
|
||||
GameInfoData gameData;
|
||||
};
|
||||
*/
|
||||
|
||||
namespace pokerth_lib
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user