implement new "open stats page" context menu (ticket #63)
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-1
@@ -35,7 +35,7 @@
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#define POKERTH_VERSION ((POKERTH_VERSION_MAJOR << 8) | POKERTH_VERSION_MINOR)
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#define POKERTH_VERSION ((POKERTH_VERSION_MAJOR << 8) | POKERTH_VERSION_MINOR)
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#define POKERTH_BETA_REVISION 0
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#define POKERTH_BETA_REVISION 0
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#define POKERTH_BETA_RELEASE_STRING "0.8.3"
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#define POKERTH_BETA_RELEASE_STRING "0.9 beta1"
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#define RANKING_GAME_START_CASH 10000
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#define RANKING_GAME_START_CASH 10000
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#define RANKING_GAME_NUMBER_OF_PLAYERS 10
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#define RANKING_GAME_NUMBER_OF_PLAYERS 10
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@@ -144,6 +144,9 @@
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<height>237</height>
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<height>237</height>
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</size>
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</size>
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</property>
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</property>
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<property name="contextMenuPolicy">
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<enum>Qt::CustomContextMenu</enum>
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</property>
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<property name="midLineWidth">
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<property name="midLineWidth">
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<number>1</number>
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<number>1</number>
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</property>
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</property>
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@@ -125,6 +125,11 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
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nickListPlayerInfoSubMenu = nickListContextMenu->addMenu(QIcon(":/gfx/dialog-information.png"), tr("Player infos ..."));
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nickListPlayerInfoSubMenu = nickListContextMenu->addMenu(QIcon(":/gfx/dialog-information.png"), tr("Player infos ..."));
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nickListPlayerInGameInfo = new QAction(nickListContextMenu);
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nickListPlayerInGameInfo = new QAction(nickListContextMenu);
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nickListPlayerInfoSubMenu->addAction(nickListPlayerInGameInfo);
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nickListPlayerInfoSubMenu->addAction(nickListPlayerInGameInfo);
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nickListOpenPlayerStats = new QAction(QIcon(":/gfx/view-statistics.png"), tr("Show player stats"), nickListContextMenu);
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nickListContextMenu->addAction(nickListOpenPlayerStats);
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connectedPlayersListPlayerInfoSubMenu = new QMenu();
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connectedPlayersListPlayerInfoSubMenu->addAction(nickListOpenPlayerStats);
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connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
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connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) );
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connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) );
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connect( pushButton_JoinGame, SIGNAL( clicked() ), this, SLOT( joinGame() ) );
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@@ -146,8 +151,10 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
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connect( comboBox_gameListFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(changeGameListFilter(int)));
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connect( comboBox_gameListFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(changeGameListFilter(int)));
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connect( comboBox_nickListFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(changeNickListFilter(int)));
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connect( comboBox_nickListFilter, SIGNAL(currentIndexChanged(int)), this, SLOT(changeNickListFilter(int)));
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connect( treeView_NickList, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT( showNickListContextMenu(QPoint) ) );
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connect( treeView_NickList, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT( showNickListContextMenu(QPoint) ) );
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connect( treeWidget_connectedPlayers, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT( showConnectedPlayersContextMenu(QPoint) ) );
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connect( nickListInviteAction, SIGNAL(triggered()), this, SLOT( invitePlayerToCurrentGame() ));
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connect( nickListInviteAction, SIGNAL(triggered()), this, SLOT( invitePlayerToCurrentGame() ));
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connect( nickListIgnorePlayerAction, SIGNAL(triggered()), this, SLOT( putPlayerOnIgnoreList() ));
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connect( nickListIgnorePlayerAction, SIGNAL(triggered()), this, SLOT( putPlayerOnIgnoreList() ));
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connect( nickListOpenPlayerStats, SIGNAL(triggered()), this, SLOT( openPlayerStats() ));
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connect( lineEdit_searchForPlayers, SIGNAL(textChanged(QString)),this, SLOT(searchForPlayerRegExpChanged()));
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connect( lineEdit_searchForPlayers, SIGNAL(textChanged(QString)),this, SLOT(searchForPlayerRegExpChanged()));
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lineEdit_searchForPlayers->installEventFilter(this);
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lineEdit_searchForPlayers->installEventFilter(this);
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@@ -1630,3 +1637,32 @@ void gameLobbyDialogImpl::updateAutoStartTimer()
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autoStartTimerOverlay->hide();
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autoStartTimerOverlay->hide();
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}
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}
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}
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}
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void gameLobbyDialogImpl::openPlayerStats()
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{
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if(myNickListSelectionModel->currentIndex().isValid()) {
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unsigned playerId = myNickListSelectionModel->currentIndex().data(Qt::UserRole).toUInt();
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if(!mySession->getClientPlayerInfo(playerId).isGuest) {
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QUrl url("http://pokerth.net/redirect_user_profile.php?nick="+QUrl::toPercentEncoding(myNickListSelectionModel->currentIndex().data(Qt::DisplayRole).toString()));
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QDesktopServices::openUrl(url);
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}
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}
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}
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void gameLobbyDialogImpl::showConnectedPlayersContextMenu(QPoint p)
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{
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if(treeWidget_connectedPlayers->currentItem()) {
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assert(mySession);
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unsigned playerUid = treeWidget_connectedPlayers->currentItem()->data(0, Qt::UserRole).toUInt();
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if(!mySession->getClientPlayerInfo(playerUid).isGuest) {
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//popup a little more to the right to avaoid double click action
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QPoint tempPoint = p;
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tempPoint.setX(p.x()+5);
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connectedPlayersListPlayerInfoSubMenu->popup(treeWidget_connectedPlayers->mapToGlobal(tempPoint));
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}
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}
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}
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@@ -119,6 +119,7 @@ public slots:
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void registeredUserMode();
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void registeredUserMode();
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void guestUserMode();
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void guestUserMode();
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void showNickListContextMenu(QPoint);
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void showNickListContextMenu(QPoint);
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void showConnectedPlayersContextMenu(QPoint);
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void invitePlayerToCurrentGame();
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void invitePlayerToCurrentGame();
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void showInfoMsgBox();
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void showInfoMsgBox();
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void showInvitationDialog(unsigned gameId, unsigned playerIdFrom);
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void showInvitationDialog(unsigned gameId, unsigned playerIdFrom);
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@@ -129,6 +130,7 @@ public slots:
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void searchForPlayerRegExpChanged();
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void searchForPlayerRegExpChanged();
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void showAutoStartTimer();
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void showAutoStartTimer();
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void updateAutoStartTimer();
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void updateAutoStartTimer();
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void openPlayerStats();
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private:
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private:
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@@ -163,7 +165,9 @@ private:
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QAction *nickListInviteAction;
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QAction *nickListInviteAction;
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QAction *nickListIgnorePlayerAction;
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QAction *nickListIgnorePlayerAction;
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QMenu *nickListPlayerInfoSubMenu;
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QMenu *nickListPlayerInfoSubMenu;
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QMenu *connectedPlayersListPlayerInfoSubMenu;
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QAction *nickListPlayerInGameInfo;
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QAction *nickListPlayerInGameInfo;
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QAction *nickListOpenPlayerStats;
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int infoMsgToShowId;
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int infoMsgToShowId;
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int currentInvitationGameId;
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int currentInvitationGameId;
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bool inviteDialogIsCurrentlyShown;
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bool inviteDialogIsCurrentlyShown;
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@@ -52,6 +52,7 @@
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<file>emblem-important.png</file>
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<file>emblem-important.png</file>
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<file>emblem-important-64.png</file>
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<file>emblem-important-64.png</file>
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<file>dialog-information.png</file>
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<file>dialog-information.png</file>
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<file>view-statistics.png</file>
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</qresource>
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</qresource>
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<qresource prefix="/cflags">
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<qresource prefix="/cflags">
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<file>cflags/ad.png</file>
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<file>cflags/ad.png</file>
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After Width: | Height: | Size: 495 B |
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