Server now requests unknown avatar files from client and stores them in the cache dir. Error handling is still missing. Clients not yet request avatar files from the server, this is the next step.

AvatarManager is now thread safe.
Default and cached avatars are handled in different lists to prevent deleting the default avatars when clearing the cache.
This commit is contained in:
lotodore
2007-10-07 15:52:12 +00:00
parent 28f33dea76
commit 639df29bdc
14 changed files with 319 additions and 91 deletions
+99 -45
View File
@@ -20,6 +20,7 @@
#include "avatarmanager.h"
#include <boost/filesystem.hpp>
#include <boost/lambda/lambda.hpp>
#include <openssl/md5.h>
#include <fstream>
@@ -51,18 +52,20 @@ AvatarManager::~AvatarManager()
bool
AvatarManager::Init(const std::string &dataDir, const std::string &cacheDir)
{
bool retVal = false;
try
{
InternalReadDirectory(dataDir + "gfx/avatars/default/people/");
InternalReadDirectory(dataDir + "gfx/avatars/default/misc/");
InternalReadDirectory(cacheDir);
boost::mutex::scoped_lock lock(m_cacheDirMutex);
m_cacheDir = cacheDir;
retVal = true;
} catch (...)
{
}
return retVal;
{
boost::mutex::scoped_lock lock(m_avatarsMutex);
InternalReadDirectory(dataDir + "gfx/avatars/default/people/", m_avatars);
InternalReadDirectory(dataDir + "gfx/avatars/default/misc/", m_avatars);
}
{
boost::mutex::scoped_lock lock(m_cachedAvatarsMutex);
InternalReadDirectory(cacheDir, m_cachedAvatars);
}
return true; // TODO handle errors
}
boost::shared_ptr<AvatarFileState>
@@ -170,31 +173,50 @@ AvatarManager::AvatarFileToNetPackets(const string &fileName, unsigned requestId
}
bool
AvatarManager::GetHashForAvatar(const std::string &fileName, MD5Buf &md5buf)
AvatarManager::GetHashForAvatar(const std::string &fileName, MD5Buf &md5buf) const
{
bool found = false;
if (exists(fileName))
{
AvatarMap::const_iterator i = m_avatars.begin();
AvatarMap::const_iterator end = m_avatars.end();
while (i != end)
// Scan default avatars first.
{
if (i->second == fileName)
boost::mutex::scoped_lock lock(m_avatarsMutex);
AvatarMap::const_iterator i = m_avatars.begin();
AvatarMap::const_iterator end = m_avatars.end();
while (i != end)
{
md5buf = i->first;
found = true;
break;
if (i->second == fileName)
{
md5buf = i->first;
found = true;
break;
}
++i;
}
++i;
}
// Check cached avatars next.
if (!found)
{
boost::mutex::scoped_lock lock(m_cachedAvatarsMutex);
AvatarMap::const_iterator i = m_cachedAvatars.begin();
AvatarMap::const_iterator end = m_cachedAvatars.end();
while (i != end)
{
if (i->second == fileName)
{
md5buf = i->first;
found = true;
break;
}
++i;
}
}
// Calculate md5 sum if not found.
if (!found)
{
if (CryptHelper::MD5Sum(fileName, md5buf))
{
m_avatars.insert(AvatarMap::value_type(md5buf, fileName));
found = true;
}
}
}
return found;
@@ -204,15 +226,35 @@ bool
AvatarManager::GetAvatarFileName(const MD5Buf &md5buf, std::string &fileName) const
{
bool retVal = false;
AvatarMap::const_iterator pos = m_avatars.find(md5buf);
if (pos != m_avatars.end())
{
fileName = pos->second;
retVal = true;
boost::mutex::scoped_lock lock(m_avatarsMutex);
AvatarMap::const_iterator pos = m_avatars.find(md5buf);
if (pos != m_avatars.end())
{
fileName = pos->second;
retVal = true;
}
}
if (!retVal)
{
boost::mutex::scoped_lock lock(m_cachedAvatarsMutex);
AvatarMap::const_iterator pos = m_cachedAvatars.find(md5buf);
if (pos != m_cachedAvatars.end())
{
fileName = pos->second;
retVal = true;
}
}
return retVal;
}
bool
AvatarManager::HasAvatar(const MD5Buf &md5buf) const
{
string tmpFile;
return GetAvatarFileName(md5buf, tmpFile);
}
bool
AvatarManager::StoreAvatarInCache(const MD5Buf &md5buf, AvatarFileType avatarFileType, const unsigned char *data, unsigned size)
{
@@ -237,7 +279,10 @@ AvatarManager::StoreAvatarInCache(const MD5Buf &md5buf, AvatarFileType avatarFil
string fileName(tmpPath.file_string());
ofstream o(fileName.c_str(), ios_base::out | ios_base::binary);
o.write((const char *)data, size);
m_avatars.insert(AvatarMap::value_type(md5buf, fileName));
{
boost::mutex::scoped_lock lock(m_cachedAvatarsMutex);
m_cachedAvatars.insert(AvatarMap::value_type(md5buf, fileName));
}
retVal = true;
} catch (...)
{
@@ -245,30 +290,39 @@ AvatarManager::StoreAvatarInCache(const MD5Buf &md5buf, AvatarFileType avatarFil
return retVal;
}
void
AvatarManager::InternalReadDirectory(const std::string &dir)
bool
AvatarManager::InternalReadDirectory(const std::string &dir, AvatarMap &avatars)
{
directory_iterator i(dir);
directory_iterator end;
while (i != end)
bool retVal = true;
try
{
if (is_regular(i->status()))
// This method is not thread safe. Only call after locking the map.
directory_iterator i(dir);
directory_iterator end;
while (i != end)
{
string md5sum(basename(i->path()));
MD5Buf md5buf;
string fileName(i->path().file_string());
bool success = true;
if (!md5buf.FromString(md5sum))
if (is_regular(i->status()))
{
// sigh. File name is not an md5 sum. Calculate on our own...
if (!CryptHelper::MD5Sum(fileName, md5buf))
success = false;
string md5sum(basename(i->path()));
MD5Buf md5buf;
string fileName(i->path().file_string());
bool success = true;
if (!md5buf.FromString(md5sum))
{
// sigh. File name is not an md5 sum. Calculate on our own...
if (!CryptHelper::MD5Sum(fileName, md5buf))
success = false;
}
if (success)
avatars.insert(AvatarMap::value_type(md5buf, fileName));
}
if (success)
m_avatars.insert(AvatarMap::value_type(md5buf, fileName));
++i;
}
++i;
} catch (...)
{
retVal = false;
}
return retVal;
}
+6
View File
@@ -88,6 +88,12 @@ MD5Buf::FromString(const std::string &text)
return retVal;
}
bool
MD5Buf::IsZero() const
{
return *this == MD5Buf();
}
bool
MD5Buf::operator==(const MD5Buf &other) const
{