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@@ -29,6 +29,7 @@
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class Game;
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class Session;
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class Log;
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class BoardInterface;
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class HandInterface;
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@@ -41,10 +42,11 @@ class mainWindowImpl: public QMainWindow, public Ui::mainWindow {
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Q_OBJECT
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public:
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mainWindowImpl(QMainWindow *parent = 0, const char *name = 0 );
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void setGame(Game*);
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void setHand(HandInterface*);
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void setSession(Session*);
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void setLog(Log*);
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int getMaxQuantityPlayers() const { return maxQuantityPlayers; }
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@@ -150,12 +152,14 @@ public slots:
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void userWidgetsBackgroudColor();
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void timerBlockerFalse();
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void breakAfterThisHand();
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private:
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Game *actualGame;
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HandInterface *actualHand;
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Session *mySession;
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Log *myLog;
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QTimer *potDistributeTimer;
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@@ -200,6 +204,7 @@ private:
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bool firstCallNewGame;
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bool newRoundTimerBlock;
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bool debugMode;
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bool breakAfterActualHand;
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QColor active;
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QColor inactive;
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