small f-key display bugfix

This commit is contained in:
doitux
2009-04-10 07:15:14 +00:00
parent 5f8d2d18e7
commit 6507219d11
+1 -4
View File
@@ -1316,7 +1316,6 @@ void gameTableImpl::provideMyActions(int mode) {
pushButtonFoldString = FoldString;
pushButtonAllInString = AllInString;
refreshActionButtonFKeyIndicator();
}
else { // flop,turn,river
@@ -1336,7 +1335,6 @@ void gameTableImpl::provideMyActions(int mode) {
}
}
pushButtonAllInString = AllInString;
refreshActionButtonFKeyIndicator();
}
if(mode == 0) {
@@ -1347,7 +1345,6 @@ void gameTableImpl::provideMyActions(int mode) {
else { pushButtonFoldString = CheckString+" / "+FoldString; }
pushButtonAllInString = AllInString;
refreshActionButtonFKeyIndicator();
}
else {
pushButtonBetRaiseString = "";
@@ -1359,7 +1356,6 @@ void gameTableImpl::provideMyActions(int mode) {
myButtonsCheckable(FALSE);
refreshActionButtonFKeyIndicator(1);
}
}
@@ -1382,6 +1378,7 @@ void gameTableImpl::provideMyActions(int mode) {
pushButton_CallCheck->setText(pushButtonCallCheckString);
pushButton_AllIn->setText(pushButtonAllInString);
refreshActionButtonFKeyIndicator();
// myBetRaise();
if(pushButton_BetRaise->text().startsWith(RaiseString)) {