run astyle
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@@ -77,7 +77,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
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throw LocalException(__FILE__, __LINE__, ERR_DEALER_NOT_FOUND);
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// create board
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currentBoard = myFactory->createBoard();
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currentBoard = myFactory->createBoard();
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// create player lists
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seatsList.reset(new std::list<boost::shared_ptr<PlayerInterface> >);
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